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Nehrim Patch 1.5.0.8 (EN) is here.
This patch includes all previous patches!


The patch can be downloaded in two ways:
  • 1: Automatically using the Nehrim launcher. In order to be able to obtain the patch this way, you must make sure that the automatical search for updates is activated in your Nehrim launcher: Click on the "arrow" button to the right of the (greyed-out) "Update" button of your Nehrim launcher, and tick on the "search for servers and updates (not) active" field. Then your Nehrim launcher will automatically look for and download Nehrim patches (but install them only with your consent).

    2: Manually by downloading it from http://sureai.net/projects/nehrim/download/
To see all the major features / fixes / changes in this patch watch the changelog (EN).
Question
[+]
In the pirate cave for the new shadow god quest, where is the key for the door at the end of the tunnel?
Thnak you very much for your hard work for this latest update, I love Nehrim as much as I like Skyrim so very much looking forward to playing this as soon as I can:) Cheers.
@3030
You have to pick up the crystal at first. Then, the door is unlocked :)
New version is out: Changelog (EN).
I need some help here (Treomar spoiler)
[+]
How do I ride the elevator in the Treomar Nexus Halls? Is the rest of the place unfinished?
Petzi wrote:
How do I ride the elevator in the Treomar Nexus Halls? Is the rest of the place unfinished?
Yes, there is nothing to explore.
Just downloaded that patch and walked through the Nexus. I was not disappointed by the dungeon, lived up to the expectations.

But just as Petzi asked about the elevator I wonder if there will be a continuation to the Nexus or if it will be a place were you just cant reach?

EDIT: The new music is fantastic as well! :)
I have a question: I downloaded and installed the patch. If i play Launcher, it says version 1.5.0.8 but my startup screen says 1.2.0461 in the bottom left. Is it ok or is my installation incorrect? Can't tell the difference from playing since I've just started playing with this patch and never played before. (But i.e. my Embrace of secrecy set does not give me a 3rd part bonus, which I consider to be a bug.)
Everything is fine :)
In-game, always the version of the Oblivion.exe shows up, which is 1.2.0461 for you.
The version number of Nehrim itself only shows up in the launcher.
thx
Hi,
I have a problem with a Shadow god quest - when I try to go to a pirates cave near treomar through a portal, I get a pop up message "you can't go that way, turn back". I see the place I'm trying to reach only for 1-2 second and then go back to a portal at Shadow Citadel. I tried to remove borders in oblivion.ini, but that didn't work. I'll be appreciated for any ideas.

PS: Sorry for my English.
Hi, all!
I have a little question. It is written in changelog, that the Conjuration spells was added. Where I can find (learn, buy, etc...) them in-game?
@Anna-Lisa
You can learn conjuration spells only by using/activating magic runes, which you can find in many dungeons. In the lower-level areas you will find only low-level runes (I-III), but on higher level areas, and during the shadow god-quest you will find strong runes, too. Of course you need a good conjuration skill for the stronger ones, but you can find special books you can learn from (using learning points).

@Yurich77
Maybe your installation is corrupted or the update failed in some way. You can try to re-install the patch and, if this doesn't help, re-install Nehrim. I'm not sure what exactly causes your problem, though...
@greenlight
Thanks ))
hello i need some help.iv been lookin online and trying to figure out how to do this for the past hour with no sucsess...how do i install mods for this?? i just want to use OBGE (oblivion graphics extender) and Qarl's Texture Pack..but im failing to get this right:( iv installd wyn bash tryd omm but cant get nherim to show up..im lost with it all and need somone to explain it to me or point me to a thread that tells me how to do this.thanks
For Oblivion (and thus Nehrim) aswell as Skyrim there are two kinds of mods:
Data replacers, who only replace existing data such as textures, animations and 3d-models; and "active" mods using an elder-scrolls-plugin file (.esp). Quarls Texture pack for example is a simple data replacing mod, so you only have to extract the files into the data folder of Oblivion/Nehrim. (You shouldn't use QTP, because it only causes the fps to drop more. in addition, nehrim already uses many new textures, so the gain in graphics quality will be quite small).
Active mods include new houses, weapons/armor and scripted effects.
I don't know all the mods you mentioned, so maybe some of the are incompatible with Nehrim (try searching the forum). You should also activate each one after another to see which mod causes the problem.
thanks for the reply however i managed to get it all working now and it looks amazing. I allso think using Qurls texture pack 3 dose make nehrim alot better.. but its mainly OBGE it looks better then orinal skyrim now.if u guys dont no about this i strongly sujest u try it its amazing and is making nehrim experince even better. u will need a strong pc to do it though. cant wait for sure ais skrim tc that is going to be crazy!
when I try to go to a pirates cave near treomar through a portal, I get a pop up message "you can't go that way, turn back". I see the place I'm trying to reach only for 1-2 second and then go back to a portal at Shadow Citadel.
As I recall, at the skeleton pirate town, you must walk along a series of wooden stairs and paths on the south side of town to reach a hatch through which you enter the pirate cave. Is this hatch the "portal" you mean?
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