If I could do it myself, I would, but since I can't here are my favorite mods I'd like to see converted:
1) Weight Mod, that will let you carry extra weight. Yes, this is a cheat, but the only thing it cheats is pointless running back and forth to carry equipment from mobs you have already killed. (It is not a difficulty cheat, it just makes a game less boring.)
2) Some plant disappear when harvested and some don't. It would be great if they all disappeared.
3) Failing 2, they other useful time-saving mod would be Autoharvest, where all plants within a certain radius are automatically harvested and put into you backpack.
4) Any GUI mod would be great. When I played Oblivion years ago, I was using a font so small, 22 items could be listed in the inventory.
1) Weight Mod, that will let you carry extra weight. Yes, this is a cheat, but the only thing it cheats is pointless running back and forth to carry equipment from mobs you have already killed. (It is not a difficulty cheat, it just makes a game less boring.)
2) Some plant disappear when harvested and some don't. It would be great if they all disappeared.
3) Failing 2, they other useful time-saving mod would be Autoharvest, where all plants within a certain radius are automatically harvested and put into you backpack.
4) Any GUI mod would be great. When I played Oblivion years ago, I was using a font so small, 22 items could be listed in the inventory.
Midas magic would be great.
Just an answer to your first point.
If you install Wrye Bash (really only used by modders I think. I only use it to remove obsolete spells), there is an option to reweigh all potions. I believe it only affects the potions you make youself.
The only other really usefull mod I'm looking for is a map marker, so I can mark where I havent been and where I would like to go back to etc. Might have a look to see how difficult it would be for a complete noob to modding like me.
If you install Wrye Bash (really only used by modders I think. I only use it to remove obsolete spells), there is an option to reweigh all potions. I believe it only affects the potions you make youself.
The only other really usefull mod I'm looking for is a map marker, so I can mark where I havent been and where I would like to go back to etc. Might have a look to see how difficult it would be for a complete noob to modding like me.
Ad 1) Use Encumbrance Mod -- no need for conversion.
Ad 2) I've translated Improved Ingredients for Nehrim 3.0 and Harvest Lite Normal Respawn into English but I don't have permission to publish it and I don't speak German.
Ad 2) I've translated Improved Ingredients for Nehrim 3.0 and Harvest Lite Normal Respawn into English but I don't have permission to publish it and I don't speak German.
Hold on.. if you don't speak german how did you translate those mods? Google translate?
By using NehrimEnglish.esp. Perhaps the word "translated" isn't appropriate here...
nude mod please

NehrimFan wrote:nude mod please
Totally agree with post above. Pervert! Plenty of mods out there already, plus plenty of animated porn sites if thats what you need.
Pyryp wrote:You can use HGEC and all others without conversion.
I also recommend Ozmo's High Rez Skin Textures for HGEC, including also textures for Ren's Mystic Elves used for Nehrim's Half-Aeterna.
TheHawk wrote:Totally agree with post above. Pervert! Plenty of mods out there already, plus plenty of animated porn sites if thats what you need.
Androktone wrote:Yes, HGEC doesn't need conversion because it contains only meshes and textures but that doesn't mean all other similar modifications work the same. For instance, Robert's Male Body Replacer has also an .esp file, which needs change of its master.Pyryp wrote:You can use HGEC and all others without conversion.
I also recommend Ozmo's High Rez Skin Textures for HGEC, including also textures for Ren's Mystic Elves used for Nehrim's Half-Aeterna.
revol wrote:Can somebody PLEASE convert DZ Auto Harvest?
http://www.tesnexus.com/downloads/file.php?id=17984
I can not script but hopefully someone that can will look at a few of these OBSE mods to see how complicated or not it would be to make them work.
I was desperate enough that I did it myself.
http://dl.dropbox.com/u/11544191/DZ_Auto_Harvest.esp
But! This thing can overwhelm your pack very easily.. especially if you come in contact with a pumpkin patch! So I fixed compatibility for a mod that changes your encumbrance.
http://dl.dropbox.com/u/11544191/WeightLifter.esp
Instead of 8 per strength stat, this does 50. My pack enc. is over 2000 points now, instead of 400.
Then, after playing for a few minutes, I realized that this is far beyond broken. It seems it just keeps harvesting the same thing. I have over 1000 green caps now.
http://dl.dropbox.com/u/11544191/DZ_Auto_Harvest.esp
But! This thing can overwhelm your pack very easily.. especially if you come in contact with a pumpkin patch! So I fixed compatibility for a mod that changes your encumbrance.
http://dl.dropbox.com/u/11544191/WeightLifter.esp
Instead of 8 per strength stat, this does 50. My pack enc. is over 2000 points now, instead of 400.
Then, after playing for a few minutes, I realized that this is far beyond broken. It seems it just keeps harvesting the same thing. I have over 1000 green caps now.
Dunno how I made two posts.
Could the Quiet Feet mod be adapted for Nehrim?
Quiet feet works by replacing sound files, it can be used without adaptation.
Hi all
Just wondering if anyone would be able to knock up an ESP to get Chocolate Elves into Nehrim.
http://www.tesnexus.com/downloads/file.php?id=18247
I'd be ever so greatful, really I would.
Hopefully waiting, Meren.
Just wondering if anyone would be able to knock up an ESP to get Chocolate Elves into Nehrim.
http://www.tesnexus.com/downloads/file.php?id=18247
I'd be ever so greatful, really I would.
Hopefully waiting, Meren.
Try that, quick edit in tes4edit and CS, for chocalate elves, balanced to match Nehrim races but no NPC reactions setup, for the latest version of English Nehrim.
Just install chocalte elves the normal way and activate the ESP after Nehrim English.(dont install/activate the default race ESP's)
ps. its not been tested in game but should work fine, same way added a few custom races. If theres a problem just whine
Just install chocalte elves the normal way and activate the ESP after Nehrim English.(dont install/activate the default race ESP's)
ps. its not been tested in game but should work fine, same way added a few custom races. If theres a problem just whine
Attachments
Nehrim_Chocolate_Elves.esp
(11.02 KiB) Downloaded 377 times







