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We've got some amazing news: Enderal and its DLC "Forgotten Stories" will be released on Steam!
Yes, you heard right - you will be able to install and update Enderal directly via Steam!
Head over to the Steam Store page and make sure to follow.

Stay tuned for further updates!

Thank you all for your support! :)
That's great news! I took a look at the Steam listing, and I have a few observations:

- the Enderal trailer at the end shows a release date of July; that might be a bit confusing. Likewise, at the end of the FS trailer it says coming in 2017. Might it be possible to snip those dates off the trailers, or correct them?
- the Enderal trailer seems to show quite a lot from the very final segments of Enderal; it seems to me it is showing a bit too much of that, maybe giving away too much of the mystery.
- the FS trailer shows that it will be much more than I expected. Is it just my imagination or does Ark have more vegetation than before?
- One other trailer note, I haven't played for quite some time, but what was that dragon firing Ark?

Also, on the steam listing if I log into Steam and search for Enderal, on the listing page it has a notice:

"Is this game relevant to you?
This game doesn't look like other things you've played in the past. As such we don't have much information on whether or not you might be interested in it"

That seems odd since I have over 1500 hours playing Skyrim logged on Steam (also Risen 2 & Risen 3). Why would they think it doesn't look like other things I've played in the past?
Thanks!
- We will add the new trailer to the Steam Store page, we won't edit the existing trailers.
- I think it's your imagination that more vegetation was added, we replaced a few models. But yeah, it will be more content added than we've announced yet.
[+] -The Dragon
I haven't watched the trailer again, but I think you meant the raging Myrad above Ark during the siege.
-You can't tell steam which games are similar, it's all based on Steam's algorithm what will show up as recommended. We only can add tags to Enderal and based on that it will find games that are similar.
Amazing news, can't wait to finally start my new playthrough!

One question: I imagine this transition might mean a change in how the game data is stored (the ability to have both Skyrim and Enderal being built-in now by default; this I previously managed using Mod Organizer). Will this affect how Mod Organizer (or other mod managers for that matter) understands the Enderal game files, and thus moddablity?
As far as I am aware of the whole situation, the MO2 Team will add support for Enderal's Steam installation.
You're right, stuemper, it's not a dragon, my bad.

I looked at the Steam listing for Skyrim to get an idea about the tags there, so for the Enderal listing I added tags "Open World" (my favorite), "Singleplayer," and "Story Rich." I see it has a tag "Gore," I think that might be a turn-off for some people.
06.09.2018 19:29badgesareus wrote:
I see it has a tag "Gore," I think that might be a turn-off for some people.
A correct tag through - there are quite a few dismembered and charred corpses. You see your travelling companion murdered while lying helpless on the ship deck at the beginning of the game. In the quest in Riverville where you assist the Mayor, you to get an opportunity to witness a person being exploded into chunks.
We've investigated a bit, it seems like the gore tag was added by Valve employees who confirmed the Steam page. The trailer shows a man hacking on a corpse. We can't change the tag.
06.09.2018 19:29badgesareus wrote:
I see it has a tag "Gore," I think that might be a turn-off for some people.
I don't know, I think most of the people looking at these kinds of single player RPGs are already familiar and comfortable with the very light levels of "gore" present, I know I do not care about this tag's presence or absence either way.
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I have mixed feelings about this because I have a horrid Internet connection in my current place so I have to re-download all this mod again now? Did you just make your own launcher redundant in favour of Steam?
The launcher will not be useless to my knowledge.
It is still needed for settings and switching between Skyrim and Enderal.
But I have no other information about that, yet.
11.09.2018 14:38Darctalus wrote:
I have mixed feelings about this because I have a horrid Internet connection in my current place so I have to re-download all this mod again now? Did you just make your own launcher redundant in favour of Steam?
You would need to redownload Enderal + Forgotten Stories anyway on release since we will only provide new installation packages (Steam version, on NexusMods, ModDB, etc.), you won't be able to just download it as a patch via the launcher. A launcher will still exist, not everything can be handled automatically by Steam - not in this current situation at least.
Hmm, didn't realize it would be a new install. Does that mean the current version has to be uninstalled first? Also, I guess that would mean I got to do prep work in NMM for my many mods (mostly replacers) so I can them reinstalled in the proper order.
You would need to redownload Enderal + Forgotten Stories anyway on release since we will only provide new installation packages (Steam version, on NexusMods, ModDB, etc.), you won't be able to just download it as a patch via the launcher.
After that is done, will my old Enderal saves still work?
16.12.2016 18:52Nicolas Samuel wrote:

Will old saves be compatible with "Forgotten Stories" or will I have to start a new game?

Generally speaking, Forgotten Stories will be compatible with old save-games. However, we advise starting a new play-through, particularly for those players desiring to unlock the hidden ending. Forgotten Stories is designed and balanced so that it fits and enhances the main game rather than as a stand-alone.
It is highly recommended to start a NEW GAME.
I can't tell if anything will change. (See current news here and on Steam)
Therefore I would strongly recommend a new game.
Possible errors caused by old Savegame can usually not be fixed.
It is amazing to me how many times you have said that you will need to start a new game - which is clearly common sense - yet some people still don’t understand. Unfortunately, you are going to get hit with a lot of support posts asking why my old saves didn’t work. Just put in bold letters that’s it’s a NEW game, not compatible with old game.
In 2016, Nico said "Generally speaking, Forgotten Stories will be compatible with old save-games." I assume that, since in 2016 there was no mention of FS being released via Steam, it was anticipated at that time that FS would be released as a patch or DLC. Now, that has changed, and since the method of release has changed, I think it fair to ask if what Nico said almost 2 years ago is still valid.

I understand that there are some people who merely want to start at the beginning, play to the end, and then that's it. I have a large number of old saves at various points in the game from 6 playthroughs, and sometimes I load one of them up to refresh my memory about weapons, armor, spell levels, locations, enemies, etc, etc. That is why I would like to know if old saves will still work. It has nothing to do with whether or not I start a new playthrough when FS is released.
It is amazing to me how many times you have said that you will need to start a new game - which is clearly common sense - yet some people still don’t understand. Unfortunately, you are going to get hit with a lot of support posts asking why my old saves didn’t work. Just put in bold letters that’s it’s a NEW game, not compatible with old game.
SureAI has said it is "recommended" to start a new game, or it is "advised" to do so. That is not the same as stating that one absolutely "needs" to do so. Perhaps you would be so kind as to cite some of the actual quotes where SureAI developers said one would "need" to start a new game; that shouldn't be difficult since you have seen it many times.

As for something being "clearly common sense" I have seen (and played) a great many games where old saves were perfectly compatible with games modified by one or more DLCs, so if I were to be guided by common sense, I would say that compatibility would more often than not be the rule, not the exception.
stuemper wrote about it on Discord yesterday:
We highly recommend starting a new playthrough to get the best, full and most bug-free experience. Generally speaking, old saves will be compatible but only to a certain extent due to technical reasons. The chances are small that we will be able to fix bugs that are caused due to the "age" of a save.
Since I am in software development, my angle is more process flow. They have said that there will be conditional branching early on in the game that leads to the secret ending. You can’t start beyond that point in the flow and expect a different outcome.

But you’re right in that you can load an old save to try out elements in the game but I was simply focusing on the purpose of FS for most people - the new quests and ending, which obviously has to start at the beginning.

I also play with a lot of mods and in order for me to test them accurately in FS, I will have to start at the beginning instead of an old save that has been made dirty by remnants of mods that were saved. Since most of my mods are replacers, it would be pretty (once I get to the start point) to jump to Ark to test.
do i have uninstall the version i got through your original installer first? or can i have both versions at the same time? one without dlc and one with dlc?
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43 posts • Page 1 of 3