Search found 39 matches

Search found 39 matches • Page 1 of 4
03.10.2012 21:17
Replies: 3
Views: 2439

More Romanticism, Less Low Fantasy Jump to post
There were many personal complexities that helped to make the story truly memorable, but what made the essence of Nehrim's plot great was the forces of individualism and free will defeating the forces of collective statism and determinism, as dramatized by the hero's personal quest to destroy the ...
03.10.2012 20:41
Replies: 50
Views: 36905

Re: No English Voice Acting Please Jump to post
And there won't be more than one line spoken by the guards if SureAI diverts its time and resources towards translation, which is part of the reason why I am writing this post.
02.10.2012 22:45
Replies: 19
Views: 10998

Re: Some suggestions for the hardcore mod Jump to post
Just a random idea that the original poster made me think of: how cool would it be to have a quest involving an avalanche?
02.10.2012 22:42
Replies: 50
Views: 36905

Re: No English Voice Acting Please Jump to post
Hi!

we've thought about this quite a lot. For now though, we've decided in favor of English voice acting. To me, it sounds like you're afraid that the quality of Enderal will suffer if we create an English version. I can assure you, though, that this won't be the case, since our translators are ...
02.10.2012 06:20
Replies: 50
Views: 36905

No English Voice Acting Please Jump to post
I actually found the German voice acting combined with subtitles to one of Nehrim's strengths. this is for a number of reasons:

1) The German voice acting was high-quality. This made for an engrossing experience as I enjoyed hearing professionals slide their tongues around the rough German ...
07.02.2012 20:37
Forum: SureAI
Replies: 6
Views: 6180

What Happened to Lukas? Jump to post
I noticed that he is not signed up for Project 5. Is there any chance that we will get to listen to his music again in Project 5?
03.11.2011 01:02
Forum: Discussion
Replies: 12
Views: 8146

Re: Help getting some sets Jump to post
All of this is now on the Nehrim wiki, so if you have any questions feel free to head there.
03.11.2011 01:00
Forum: Discussion
Replies: 10
Views: 11675

Re: Skyrim: Lessons learned from Nehrim Jump to post
I honestly think Nehrim had better combat because the attack animations and range were enhanced, not to mention that the creatures could really do a ton of damage.

Oblivion was impossible to finish around level 18 if you created a bad character as I did during my first run-through. But I never ...
02.11.2011 05:33
Forum: Discussion
Replies: 10
Views: 11675

Skyrim: Lessons learned from Nehrim Jump to post
I wrote a review for the game and posted it on Blistered Thumbs and battlereports.net. Unfortunately, part of the polished, final product got wiped by Blistered Thumbs, but most of the review + a polished dlc update can still be found at battlereports.com.

Now, I want some of the things I ...
02.11.2011 05:26
Forum: Support
Replies: 34
Views: 13118

Re: Need help getting Nehrim to work. Jump to post
If you didn't install Oblivion into the default path, I think I know what your problem is.

I used to have a ton of trouble installing mods for Rome: Total War. A couple months later, I installed the game and mods into my new computer, and it worked. The problem ended up being that I had manually ...
Search found 39 matches • Page 1 of 4