Nehrim was a nightmare when it comes to performance xD
This one is running pretty well instead! Guys just go around do the dungeons, there are plenty of stuff to discover just in the first area.
This one is running pretty well instead! Guys just go around do the dungeons, there are plenty of stuff to discover just in the first area.
Been watching streams while launcher unpacks. Few things I noticed that I already like alot:
-health and mana dont regen as fast as in Skyrim. Thats great for me, I want all those potions matter. I just hope you can improve mana regen through gear and talents since Im going to play a mage.
-Lots of hidden treasures. This will encourage exploration.
-Combat pace is perfect on Adept. I'll probably play on Expert to make it abit more challenging.
ps/ got in, tested game with Skyrim 3D Vision fix and Enderal looks fantastic with it in stereo-3D. Im so happy. Now all I need is english subs
-health and mana dont regen as fast as in Skyrim. Thats great for me, I want all those potions matter. I just hope you can improve mana regen through gear and talents since Im going to play a mage.
-Lots of hidden treasures. This will encourage exploration.
-Combat pace is perfect on Adept. I'll probably play on Expert to make it abit more challenging.
ps/ got in, tested game with Skyrim 3D Vision fix and Enderal looks fantastic with it in stereo-3D. Im so happy. Now all I need is english subs
Hey, this might a tiny bit off topic, but are you guys going to put up a complete Enderal soundtrack somewhere?
OisteriO wrote:Hey, this might a tiny bit off topic, but are you guys going to put up a complete Enderal soundtrack somewhere?
we are going to put the complete soundtrack on our Website.
Meanwhile you can listen to several songs on our composers soundcloud (only mp3): https://soundcloud.com/marvinkp
This is his official facebookpage: https://www.facebook.com/MarvinKoppComposer
Till
I just wanted to congratulate the SureAI team for this accomplishment and never forget that many of us in the modding community see this as more than just another mod but a milestone. Hold this close when you have to deal with the "fun" side of postlaunch: customer service. 
You guys could at least let us choose one pokemon at the start of the game, those damn tall grass are so freaking dangerous! 
I mentioned few things I saw in streams I liked. Now I'll say one that I dont. Monsters aggro radius looks very small. I constantly saw enemies dont see a player when he stays just few meters from them.
Also I noticed game sometimes crashes for many streams. Are devs aware of this issue?
Also I noticed game sometimes crashes for many streams. Are devs aware of this issue?
mindw0rk wrote:I mentioned few things I saw in streams I liked. Now I'll say one that I dont. Monsters aggro radius looks very small. I constantly saw enemies dont see a player when he stays just few meters from them.
Also I noticed game sometimes crashes for many streams. Are devs aware of this issue?
I just noticed none of the dungeons show the "clean" marker after you completed them, is it normal (I mean it's the team choice) or is it a bug?
-health and mana dont regen as fast as in Skyrim. Thats great for me, I want all those potions matter.
-Combat pace is perfect on Adept. I'll probably play on Expert to make it abit more challenging.
Now I'll say one that I dont. Monsters aggro radius looks very small. I constantly saw enemies dont see a player when he stays just few meters from them.
Yes, sometimes you can sneak near or past enemies. Don't count on it. Likewise, they can sneak up on you, especially in the tall grass. You won't know there is a giant spider behind you, and the next thing you see is the loading screen after your death!
Up through level 3, I've been killed by a wolf, a spider, a team of giant rats (or whatever they call them), an Arp, a troll, a skeleton, and an archer bandit from across a river that I didn't know was there till the arrows hit me, and many many times I've been taken down to just a couple of health points remaining.







