Well met,
after a year's time and thanks to both St. One - a German Let's Player who has played Nehrim for what seems like an eternity - and our talented and commited scripter Sam, the time has finally come: The second episode of our devblog just went online!
This time we'll shed some light on the topic of crafting and housing in Enderal, the former with a brand-new, self-coded system that will hopefully provide for a lot of fun.
Before showing you the video, a shameless plea to all those who haven't done it yet: The moddb.com - awards, in which we were nominated for the category "Best Upcoming/Most anticipated", have almost come to an end. If you haven't done so already, we'd greatly appreciate a vote for us!
The feedback for our trailer so far has been a blast, which we totally didn't expect. Thanks again!
All the best,
SureAI
after a year's time and thanks to both St. One - a German Let's Player who has played Nehrim for what seems like an eternity - and our talented and commited scripter Sam, the time has finally come: The second episode of our devblog just went online!
This time we'll shed some light on the topic of crafting and housing in Enderal, the former with a brand-new, self-coded system that will hopefully provide for a lot of fun.
Before showing you the video, a shameless plea to all those who haven't done it yet: The moddb.com - awards, in which we were nominated for the category "Best Upcoming/Most anticipated", have almost come to an end. If you haven't done so already, we'd greatly appreciate a vote for us!
The feedback for our trailer so far has been a blast, which we totally didn't expect. Thanks again!
All the best,
SureAI
Looks amazing; like crafting will probably actually be fun in Enderal (unlike in Skyrim, where the fun was limited to completely and utterly breaking the system and turning yourself into a walking god).
What's more, there is now finally a reason to loot all those random barrels and stuff lol.
EDIT: wow only 12 hours left for the voting... so close :O
What's more, there is now finally a reason to loot all those random barrels and stuff lol.
EDIT: wow only 12 hours left for the voting... so close :O
where are the results?
Wow, that's a really cool housing feature! I had no idea that was even possible to do in "real-time" in the engine. Wicked!
Nice addition with the spare parts, now I'll have a real reason to go through all the boxes and barrels in the game.
I hope the house will be an early/mid feature so we have a good place to stash loot and valuables.
@Hazzmat
I think the results of the voting will come in the next week, they have to hype it up a little more and probably do some double and triple counting.
Great job on the devblog as well, St. One!
Nice addition with the spare parts, now I'll have a real reason to go through all the boxes and barrels in the game.
I hope the house will be an early/mid feature so we have a good place to stash loot and valuables.
@Hazzmat
I think the results of the voting will come in the next week, they have to hype it up a little more and probably do some double and triple counting.
Great job on the devblog as well, St. One!
Oh, I just thought of a question:
Is it possible to remove an item once it is placed?
Is it possible to remove an item once it is placed?
This looks amazing, I can't wait to play Enderal!
A question, what is the the extent of which things can be crafted? And will there be a farming feature ingame?
A question, what is the the extent of which things can be crafted? And will there be a farming feature ingame?
Looks fantastic as usual!
By the way Hazzmat, just In case you haven't seen it because I was wandering too:
•Editors Choice Award [ Release 22nd December ]
•Players Choice Unreleased [ Release 27th December ]
•Players Choice Mod of the Year [ Released 29th of December ]
Afraid we have to play the waiting game.
By the way Hazzmat, just In case you haven't seen it because I was wandering too:
•Editors Choice Award [ Release 22nd December ]
•Players Choice Unreleased [ Release 27th December ]
•Players Choice Mod of the Year [ Released 29th of December ]
Afraid we have to play the waiting game.
A question, what is the the extent of which things can be crafted? And will there be a farming feature ingame?
As for the extent of the things that can be crafted, we cannot say that yet. There will definitely be some super-rare items that can only be crafted. But thats not my job, so I cannot say for sure.
Is it possible to remove an item once it is placed?
Nicolas Samuel wrote:Yes, it is. That was a failure from my side, as I forgot to put that information in the script I sent St.One. You can always move and pick up items you have placed.
Oh, results for the mod awards will be here super-duper-soon!
number 1 congratulations http://www.moddb.com/events/2014-mod-of ... ers-choice








