Search found 3 matches

Search found 3 matches • Page 1 of 1
11.10.2019 05:54
Forum: Support
Replies: 4
Views: 2042

Re: Deus Ex Machina, DeleteDeadHallys() Jump to post
Cool, and thanks! Gives me a warm feeling to be a part of it! Good to know that it's harmless, so thanks for taking a look.
08.10.2019 21:38
Forum: Support
Replies: 4
Views: 2042

Re: Deus Ex Machina, DeleteDeadHallys() Jump to post
Thanks, urst -- I appreciate you being willing to take a look -- I've attached the save.

And I'm sure you're right -- it's no biggie and doing no harm to my game. My game runs fine, and the only reason I ever noticed this was from the recurring messages in the Papyrus log. It's just my obsessive ...
08.10.2019 19:54
Forum: Support
Replies: 4
Views: 2042

Deus Ex Machina, DeleteDeadHallys() Jump to post
I've notice some lines filling up my Papyrus log, related to the Deus Ex Machina quest:

Error: Cannot call Disable() on a None object, aborting function callstack:
[MQ07bAftermath (0013E8A3)]._00E_MQ07bAftermath_Function.DeleteDeadHallys() - "_00E_MQ07bAftermath_Function.psc" Line 164 ...
Search found 3 matches • Page 1 of 1