Search found 5 matches

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16.09.2016 08:16
Forum: Support
Replies: 12
Views: 5053

Re: All The Dead Souls (MQ11b) Jespars house [solved] Jump to post
I do have one save but was told on bug tracker I use to many console commands and they needed a clean save,

Sorry for the delayed response every day work keep me busy,


http://sureai.net:9898/browse/ERB-1050
04.09.2016 09:00
Forum: Support
Replies: 12
Views: 5053

Re: All The Dead Souls (MQ11b) Jespars house [solved] Jump to post
@Tilliboy Moderator,

Your method worked up to pass killing Adila, no glitched wit the mysterious lady reviving Jesper.
Now Jesper is laying on the floor and I see no further progression. so I don't know if it's still glitched or I'm suppose to wait for Jesper to stop freaking out?
03.09.2016 21:35
Forum: Support
Replies: 12
Views: 5053

Re: All The Dead Souls (MQ11b) Jespars house [solved] Jump to post
So after trying the commands again he walks all the way back to ark and goes to the bar and sits and I cant interact with him at all.

screen capture showing save data and him sitting down after taking me all the way back to ark

http://imgur.com/a/85un3
03.09.2016 20:36
Forum: Support
Replies: 12
Views: 5053

Re: All The Dead Souls (MQ11b) Jespars house [solved] Jump to post
followed setstage and startscene and nothing Jesper just glitches into terrain.

After leaving house Jesper still glitches into object and doesn't correct himself and doesn't progress

http://imgur.com/a/uYYHm
03.09.2016 18:54
Forum: Support
Replies: 12
Views: 5053

All The Dead Souls (MQ11b) Jespars house [solved] Jump to post
setstage doesn't work to progress as suggested.
updated launcher to latest patch for English Enderal as suggested.
When using the setstage MQ11b 80 all it does is make Jesper walk into objects and glitch out.
the supposedly solutions of using MQ11b does not work and the instructions given to use ...
Search found 5 matches • Page 1 of 1