First of all I want to thank the creators of Enderal. This is just... Wow. I've just completed the game and it is 101% awesome. No game has ever left me in such a state of emotions after I've finished it. You, guys, rock, I hope that you live long and prosper and continue to create such masterpieces. Truly, truly great job, I'm lacking words to describe how much the game impressed me.
Now to the other part, namely, the critique
In fact there was only one thing which somehow felt.. wrong, so to speak. I mean, during the main quest there is not a single quest which is just "go there, bring that", except for the one when you need to I mean it looks too simple and straight-forward, no plot-twists, just "fetch". If there was a way to make the quest not so courier-ish, that would be great. And also one of the target places of this quest is sooo far away from the initial point. I understand that it was done so to encourage the players to explore the world, but by that point I was so looking forward to that my only thoughts were to dash there and back and see what was next
It might not be the case for other players, though, but still I felt that I should share my point.
Again, great job! Guess I'm your fan now
Now to the other part, namely, the critique
Again, great job! Guess I'm your fan now

