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Ambrosia bugged
Post by Ihnele »
When using Ambrosia, I found out it stops my passive health regeneration no matter what permanently, thus I have to rely on a previous safe file where I didn't drink Ambrosia to continue on regenerating naturally when out of combat.

I use Realistic Needs and Diseases, for the record, normally I don't have any life regeneration when out of combat, but with this mod, I gain the Satiated state after eating and being "full", Ambrosia somehow nullifies this too, making any life regeneration buff completely useless.
Re: Ambrosia bugged
Post by urst »
welcome to the forum :)

I'd say it's an issue with Realistic Needs and Diseases then.
did you try it without that mod enabled?

or rather, do you know if it worked before you installed RND?
by now it has probably left it's mark on the savegame :/
Re: Ambrosia bugged
Post by Ihnele »
When I tried a new game, Realistic Needs and Diseases is disabled by default, but I didn't have any passive regeneration myself, enabling the mod and eating only allowed me to have that regeneration after, so I dunno, could be many things, I guess.
Re: Ambrosia bugged
Post by Kermit 61 »
Please load up a savegame (no quick- or autosave).
This consists of a .ess and a .skse file.
Savegames can be found here (by default): c: \ user \ "your username" \ Documents \ My Games \ Slyrim \ Saves

The best both together as zip or rar file pack (skse format is not supported in the forum as an attachment).
Re: Ambrosia bugged
Post by Ihnele »
This was a save file in which both the health regeneration and the music were bugged (There was no more background music at this point, neither in or out of combat), this save was after I had celebrated with Jaspar and he invited me some pipe in the tower, and I had to wait for my ceremony.
Attachments
Saves.zip
(1.54 MiB) Downloaded 54 times
Re: Ambrosia bugged
Post by urst »
the music thing happens sometimes
open console, type
removemusic _00E_SilenceLongTransitionHighPriority
press enter
close console
you should get music again (dunno, you might have to change cells or something. not sure :/ )


about the mods:
I have absolutely no idea how playable Children behave with Enderal.
that race could very well cause issues.
you also have a whole lot of rather scriptheavy mods installed.
each of them could cause a problem :(
06.07.2017 20:17Ihnele wrote:
When I tried a new game, Realistic Needs and Diseases is disabled by default, but I didn't have any passive regeneration myself, enabling the mod and eating only allowed me to have that regeneration after, so I dunno, could be many things, I guess.
maybe I misunderstood you..
you don't have a constant health regen like in Skyrim.
only after you ate some processed food, that would be normal.
Re: Ambrosia bugged
Post by stuemper »
Yeah, we can't help you or support you in any way, you've got 64 plugins installed, which change a whole lot of effects and are not adjusted for Enderal. They probably overwrite some of Enderals forms (or interfere with them) and are responsible for the bug with the Ambrosia and health regeneration.
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