Hello,
I downloaded the mod Enderal few days ago and I'm really in love with in and its
aesthetics ,I appreciate your hard work and effort into making it. I have a little problem
with one of my favorite races mods however, unique races which allows me to change the textures, meshes
and skeletons per race. The mod itself doesn't seem to have conflict with any of Enderal's files(only overrides
redirects textures/meshes directories of the skyrim.esm file to its own). The mod only works on the Breton race (Half Kilénian)
however other races use the default meshes and textures. I looked for hours in the TES5edit to see where the problem could be but I couldn't. The mod works fine on the vanilla game so I'm pretty sure that issue isn't with the races mod itself.
I even reinstalled the game, Enderal and the mod to end up with the same issue. Other unique race mods like unique everything or unique bodies don't work due to conflict in the race section. If anyone can help me I'd be grateful
These are the mods I used:
Unique Races by Ishara Meradin (works on Bretons)
Unique Bodies by rainrtw (conflicts in the race section in tes5edit)
(sorry can't put links my first post)
I downloaded the mod Enderal few days ago and I'm really in love with in and its
aesthetics ,I appreciate your hard work and effort into making it. I have a little problem
with one of my favorite races mods however, unique races which allows me to change the textures, meshes
and skeletons per race. The mod itself doesn't seem to have conflict with any of Enderal's files(only overrides
redirects textures/meshes directories of the skyrim.esm file to its own). The mod only works on the Breton race (Half Kilénian)
however other races use the default meshes and textures. I looked for hours in the TES5edit to see where the problem could be but I couldn't. The mod works fine on the vanilla game so I'm pretty sure that issue isn't with the races mod itself.
I even reinstalled the game, Enderal and the mod to end up with the same issue. Other unique race mods like unique everything or unique bodies don't work due to conflict in the race section. If anyone can help me I'd be grateful
These are the mods I used:
Unique Races by Ishara Meradin (works on Bretons)
Unique Bodies by rainrtw (conflicts in the race section in tes5edit)
(sorry can't put links my first post)
Mods that edit race records are not compatible. Some edits might work with some trick & treat (trial and error) using TESV5Edit. If you have any conflicts try to resolve them by editing the racial modifier IDs, otherwise post the conflicting mismatch / error.
In any case u didn't notice - their changed the IDs for 2 races
RedguardRace; [RACE:00033898] and [RACE:00013748] (Half Qyranian)
NordRace; [RACE:00013746] and [RACE:00033899] (Half Arazealean)
Check out this cool Enderal - Compatible Mod list:
https://docs.google.com/spreadsheets/d/ ... sp=sharing
Additional information by Foukes (on Reddit) for compatible mods: https://www.reddit.com/r/skyrimmods/com ... re_are_my/
If you are looking for a HDT Mod Compilation:
https://docs.google.com/document/d/1TaA ... sp=sharing
In any case u didn't notice - their changed the IDs for 2 races
RedguardRace; [RACE:00033898] and [RACE:00013748] (Half Qyranian)
NordRace; [RACE:00013746] and [RACE:00033899] (Half Arazealean)
Check out this cool Enderal - Compatible Mod list:
https://docs.google.com/spreadsheets/d/ ... sp=sharing
Additional information by Foukes (on Reddit) for compatible mods: https://www.reddit.com/r/skyrimmods/com ... re_are_my/
If you are looking for a HDT Mod Compilation:
https://docs.google.com/document/d/1TaA ... sp=sharing
Adrenalyze wrote:Mods that edit race records are not compatible. Some edits might work with some trick & treat (trial and error) using TESV5Edit. If you have any conflicts try to resolve them by editing the racial modifier IDs, otherwise post the conflicting mismatch / error.
In any case u didn't notice - their changed the IDs for 2 races
RedguardRace; [RACE:00033898] and [RACE:00013748] (Half Qyranian)
NordRace; [RACE:00013746] and [RACE:00033899] (Half Arazealean)
Check out this cool Enderal - Compatible Mod list:
https://docs.google.com/spreadsheets/d/ ... sp=sharing
Additional information by Foukes (on Reddit) for compatible mods: https://www.reddit.com/r/skyrimmods/com ... re_are_my/
If you are looking for a HDT Mod Compilation:
https://docs.google.com/document/d/1TaA ... sp=sharing
No race records: No conflicts:
Attachments
Paarthurnax wrote: No race records:
when the game load a npc, it add skinnaked armor to their inventory (armor without name, you can't see it when you loot the npc)
then it load the armor addon that race is allowed to wear
childs will have skinnakedchild, skinnakedhandchild and skinnakedfeetchild
orcs will have skinnakedorc, skinnakedorchand and skinnakedfeetorc
most will have skinnaked, skinnakedhand and skinnakedfeet
that mod probably add skinnakedimperial (for race imperial), skinnakedhandbreton (for race breton)... and remove those races from the armor addon skinnaked, hands and feets
npc was given skinnaked armor the first time it was load, this can't be changed
you didn't try killing those npc with wrong texture to strip them? to check they aren't floating heads without their armor?
that mod probably require a new game
you don't have a neck seam with that in skyrim? game load texture path from the head nif (there's no skinnakedhead)
you have to regenerate them to make the game load those custom head textures
yatol wrote:most (or all) humanoids race use skinnaked armor for their skin (the first one when you click in armor in that mod)Paarthurnax wrote: No race records:
when the game load a npc, it add skinnaked armor to their inventory (armor without name, you can't see it when you loot the npc)
then it load the armor addon that race is allowed to wear
childs will have skinnakedchild, skinnakedhandchild and skinnakedfeetchild
orcs will have skinnakedorc, skinnakedorchand and skinnakedfeetorc
most will have skinnaked, skinnakedhand and skinnakedfeet
that mod probably add skinnakedimperial (for race imperial), skinnakedhandbreton (for race breton)... and remove those races from the armor addon skinnaked, hands and feets
npc was given skinnaked armor the first time it was load, this can't be changed
you didn't try killing those npc with wrong texture to strip them? to check they aren't floating heads without their armor?
that mod probably require a new game
you don't have a neck seam with that in skyrim? game load texture path from the head nif (there's no skinnakedhead)
you have to regenerate them to make the game load those custom head textures
Yes also I have neck seaming issues but i can live with that 
Paarthurnax wrote:Yes also I have neck seaming issues but i can live with that
Tilliboy wrote:The neck seaming issues are well known. That's why I moved your threadPaarthurnax wrote:Yes also I have neck seaming issues but i can live with that
I have started the process of completely re-doing my mods for the upcoming FS and still wondering about custom races.
If I understand this thread correctly, then I can make an Arazealean race look like a Ningheim (by far my most favorite looking race), as long as I do not expect to be called as such (which is irrelevant to me)? But to do so, I would have to go through the laborious process of manually installing the texture and meshes. Has anyone done this for Ningheim in Enderal?
If I understand this thread correctly, then I can make an Arazealean race look like a Ningheim (by far my most favorite looking race), as long as I do not expect to be called as such (which is irrelevant to me)? But to do so, I would have to go through the laborious process of manually installing the texture and meshes. Has anyone done this for Ningheim in Enderal?




