I stumbled into some mission where you're on some alien planet or something ?
Fighting some woman called Sarantha. But the screen is upside down ? Is it supposed to be like that ?
The Oblivion combat system is poorly designed as it is without making it even more difficult. It is worse that upside down because the FOV seems changed so that you can never actually see Sarantha (except occasionally her legs, or sword) as she beats 7 bags of shit out of you.
Is this a bug, or meant to be ?
It is definitely a bug earlier on the level where you take the elevator trip into the lava. It says I dropped some book or other into the fire - I definitely did not have this book !
I wish the team would stop protecting keys levels with merely a locked door ! This is the 2nd time I have stumbled across a game busting error caused by using UNLOCK. You would think that something really important would be behind an unfrobbable door that can't be opened in any way at all until the correct time.
Fighting some woman called Sarantha. But the screen is upside down ? Is it supposed to be like that ?
The Oblivion combat system is poorly designed as it is without making it even more difficult. It is worse that upside down because the FOV seems changed so that you can never actually see Sarantha (except occasionally her legs, or sword) as she beats 7 bags of shit out of you.
Is this a bug, or meant to be ?
It is definitely a bug earlier on the level where you take the elevator trip into the lava. It says I dropped some book or other into the fire - I definitely did not have this book !
I wish the team would stop protecting keys levels with merely a locked door ! This is the 2nd time I have stumbled across a game busting error caused by using UNLOCK. You would think that something really important would be behind an unfrobbable door that can't be opened in any way at all until the correct time.
Hi.
Sarantha would beat 7 kinds out of you.
She is the final boss. Doh!!
Sarantha would beat 7 kinds out of you.
She is the final boss. Doh!!
What happened the last time you played the game BEFORE your screen was inverted?
Because it seems to be this bug here:
http://cs.elderscrolls.com/constwiki/in ... o_Oddities
Because it seems to be this bug here:
http://cs.elderscrolls.com/constwiki/in ... o_Oddities
[edit] MoveTo in Dialogue Result Script
Using MoveTo on the player in a dialogue result script triggers in a hidden bug that silently causes the player's viewing axis to be inverted. The player speaks to the NPC and the screen does a violent spinning motion on the viewport as they're zoomed in for dialogue. This is the only way you'll know that the bug has struck. If the player does not speak to another NPC before saving, then reloading that save will cause the game's viewport to be inverted. The ground will be on top, the sky on the bottom. Moving about becomes difficult or impossible. The affected savegame will probably not be salvageable. Do not use MoveTo in a dialogue result script. Instead, set variables in an NPC or quest script and use those variables to determine where your script should move the player.
vecuccio, do you have a savegame? Also, what is your Oblivion patch level?



