When exiting into the outside world from doors, a level is diplayed along with the name of the area you are entering. Is this an indication of the level you should be to better survive in this area, or am I blowing bubbles.
That's right. In Nehrim enemys do not levelup or get spawned according to your current level. which is a great improvement, in my opinion. always hated daedric armor-wearing bandits with ebony swords standing beside an old tent.
nehrim is splitted in different regions with different enemys and beasts instead. if you want to, of course you can visit nearly every part of nehrim right in the beginning, but it may not be the best of ideas for you would' t get very far.
Roland
nehrim is splitted in different regions with different enemys and beasts instead. if you want to, of course you can visit nearly every part of nehrim right in the beginning, but it may not be the best of ideas for you would' t get very far.
Roland
I thought as much. I am lvl3 now and got torn apart by a wolf in a lvl 7-14 area
. Im glad the enemy levelling is different than in oblivion, that sucked a bit.
Great feature .. i admit to running to far from the starting zone and being killed but this really helps with the game realism .. and the different places



