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  • All enemies deal 30% more damage
  • Halls of the Ancients first sneak peek
  • First dungeon music tracks
  • Removed settlement distant docking bug
  • Character texture adjustments
  • Added wildlife wolf enemies
  • Fixed sliding movement of hit actors
  • Raft sail size scales more accurately with raft size
  • More efficient despawn system for spawned actors
  • Alert actors will no longer stop navigating if they can not see the enemy
  • Fixed broken landscape material for village level
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1 post • Page 1 of 1