Enderal is not only the sequel to Nehrim, but also takes place in the very same universe, just a couple of years after the events of the Nehrim story line. It aims to continue the tradition of the intensive and complex storytelling introduced in Nehrim. This basically means: What we do here is fantasy for adults, it is dirty and immersive, and there are no fairies. Nehrim's storytelling had some flaws that we want to get rid of – there will be more player decisions and deeper characters. In addition, the skill system will differ a lot from the one in Skyrim. Enderal will feature the known XP based skill system from Nehrim, improved with a different skill system that will help players to specifiy their characters in a more detailed way, thus intensifying the connection between player and avatar. Long story short, Enderal will be a classic RPG with alternative storytelling. Be excited!
We do not yet have a release date and will not include a progress bar.
Features:
- A new continent
- Different climatic regions, which differ from the Nordic setting of Skyrim.
- A modified skill- and level-system with drastic enhancements.
- A complex main quest that differs from the conventional story-patterns of fantasy-games.
- Companions and characters with interesting, multifaceted personalities.
- Self-composed soundtracks and ingame-music.