Search found 3 matches

Search found 3 matches • Page 1 of 1
18.10.2010 02:34
Forum: Discussion
Replies: 2
Views: 2411

Re: If I use a mod that gives me a flat +3 to attribute growth Jump to post
My growth is about 1-2 on my primary attributes (willpower, int and endurance). +3 is way too much. :)
I am at level 23 at the moment, with +3 growth I would have around a 100 willpower, int and endurance! That is way too overpowered, I actually feel OP already (I should be, because I was running ...
15.10.2010 13:21
Forum: Discussion
Replies: 5
Views: 4184

Re: Tank Mage, a viable "class"? Jump to post
Thanks for all the responses so far.

I stick to fireballs and frostballs. But allways have a couple of touch spells that do large area damage. Great for crowd control. After throwing a couple of long range at a mob, just let them crowd you and damage/ kill the lot in a few seconds.
If go mage ...
13.10.2010 14:54
Forum: Discussion
Replies: 5
Views: 4184

Tank Mage, a viable "class"? Jump to post
First and foremest, I would like to say that Nehrim is a great game and surely the greatest MOD ever, with that in mind the following is just a minor nuisance/rant (mostly rudimentaries of the Oblivion Engine).

I can't train my destruction at trainers any further, it's already at 90, so what to ...
Search found 3 matches • Page 1 of 1