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Topic title - SkyUI Active Effects and some mods not working [solved]

https://sureai.net/forum/viewtopic.php?t=9814

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SkyUI Active Effects and some mods not working [solved] - by nelendis
Posted: 14.08.2016 17:17
Hi, got through a few hours before adding in a few mods from the spreadsheet list, and then realized SkyUI's active effects hadn't been displaying at all the whole time, and some mods I downloaded, like the widget for "A Matter of Time" also were not displaying at all, despite it showing up in the MCM.

My copy of enderal is from the torrent, and reinstalling did not fix the issue in either my previous save or a new game — no active effects even with no mods, no matter of time widget visible when I am using added mods, but the MCM options are there.

Also tried reinstalling SKSE to no effect.

Any idea what is wrong?

EDIT: Fixed by extracting part of skyui.bsa to data. (interface\exported\). Seems to have restored the missing skyui widget features.
Re: SkyUI Active Effects and some mods not working (fixed) - by Nicolas Samuel
Posted: 15.08.2016 04:43
Interesting. Since we merged SkyUI with our .esm, we also had to extract the contents of the BSA and add them to our Interface.bsa. Maybe shoot arvisrend a private message (Our QA lead) and illustrate the problem as detailed as possible. It should be easy to include these missing files in the next patch. :)
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