I'm having some difficulty controlling my FPS in Enderal. When everything is put to max I get drops to about 45FPS. However, none of my hardware is fully utilized. RAM isn't maxed out and neither is VRAM, The GPU hovers at about 60-70% usage in these scenarios.
Are there any particularly FPS heavy features I could decrease, and is there a reason for the FPS drops? Possibly something to do with the Skyrim executable itself?
Are there any particularly FPS heavy features I could decrease, and is there a reason for the FPS drops? Possibly something to do with the Skyrim executable itself?
Eolath wrote:I'm having some difficulty controlling my FPS in Enderal. When everything is put to max I get drops to about 45FPS. However, none of my hardware is fully utilized. RAM isn't maxed out and neither is VRAM, The GPU hovers at about 60-70% usage in these scenarios.
Are there any particularly FPS heavy features I could decrease, and is there a reason for the FPS drops? Possibly something to do with the Skyrim executable itself?
It only happens in specific locations anyway, 45FPS is mostly playable and the vast majority of time it's a steady 60. Still a little odd tho, considering, like I said, it's not utilizing my hardware fully.
Thanks for the response.
Thanks for the response.
I have pretty bad stuttering in Enderal on i5 2500k/gtx 970 4gb/16gb/ssd. Trying to play with and without vertical sync, lower settings - still stutters. Any help would be welcome
All the time or only during specific sequences like combat etc?
All the time. But I just fixed it. Clicked one tweak button and turned off windows mode while vertical sync was on. Plays really smooth now compared to what was before
Cheers, great to hear. How's your FPS in general, btw, ever have drops like the ones I'm suffering from?
Eolath wrote:It only happens in specific locations anyway, 45FPS is mostly playable and the vast majority of time it's a steady 60. Still a little odd tho, considering, like I said, it's not utilizing my hardware fully.
Thanks for the response.
Every object in the virtual world thats displayed on you screen results in a draw call. Enderal uses far more objects than Skyrim (even more than a highly modded Skyrim). These draw calls causing a heavy CPU utilization. But the Skyrim engine (32bit!) can't use much of our CPU Power these days.
Of course you got less FPS in a forest or if you look from the south west towards the north east. Because there is the (drawcall heavy) main landmass.
If you have heavy stuttering or FPS drops overall try out different settings in the launcher. Sometimes it works wonders if you change your RAM or CPU usuage.
Also try out different settings of our AA or anisotropic filters.
Yeah, I feared it'd be engine related. It's not a big issue by any stretch of the imagination. I'll keep fiddling with the settings and see if I can add a couple FPS here and there.
Since this is my second post, maybe I should try reinstalling everything. But I'll post this since it comes with a solution, in case other people have something similar happen.
My game is a clean install of Skyrim and Enderal, with Enderal patched this morning before creating my first character. I mentioned an issue with SKSE earlier.
Early in the game, we see water in two places (meditation, waking up near water). Both times, I saw a strange glitch where the water would "flicker". After waking up near the water, not only would it flicker, but a new layer of water would appear higher in the air + the sound of rain would stop whenever the flicker would appear.
I realized that my game was running at 144hz, which makes me believe that since I have Vsync enabled, the game is synced to my monitor (144hz). I know that the engine used by Bethesda has issues when running higher than 60fps (I believe it function relatively well until 70-80?). I capped my framerate at 60fps by using Afterburner + Rivatuner, and the issue with water has now disappeared.
I'm not sure why the FPS is uncapped (normally limited by the ini files, I believe), but this is something that seems to have happened to me.
Edit: This still happens after a full and complete clean reinstall of Skyrim and Enderal, but the game is fully playable if I use external tools to limit the frame rate to 60fps.
My game is a clean install of Skyrim and Enderal, with Enderal patched this morning before creating my first character. I mentioned an issue with SKSE earlier.
Early in the game, we see water in two places (meditation, waking up near water). Both times, I saw a strange glitch where the water would "flicker". After waking up near the water, not only would it flicker, but a new layer of water would appear higher in the air + the sound of rain would stop whenever the flicker would appear.
I realized that my game was running at 144hz, which makes me believe that since I have Vsync enabled, the game is synced to my monitor (144hz). I know that the engine used by Bethesda has issues when running higher than 60fps (I believe it function relatively well until 70-80?). I capped my framerate at 60fps by using Afterburner + Rivatuner, and the issue with water has now disappeared.
I'm not sure why the FPS is uncapped (normally limited by the ini files, I believe), but this is something that seems to have happened to me.
Edit: This still happens after a full and complete clean reinstall of Skyrim and Enderal, but the game is fully playable if I use external tools to limit the frame rate to 60fps.
I'm having this issue as well. For some reason I'm only getting 40-60 fps. I tired using this enb for enderal on the nexus and my fps went up to 120. When I try to enable vsync in the enb local it goes back to 40-60.
Everything is on max settings.
I'm running on i5 6600k @ 4.6 Ghz, GTX 1070, 16GB RAM, WIN 10.
Everything is on max settings.
I'm running on i5 6600k @ 4.6 Ghz, GTX 1070, 16GB RAM, WIN 10.
What ENB did you use to increase the FPS?
Please keep aware of issues that could happen with high FPS. The Engine can't control the physics anymore (water flickering, floating objects, sound bugs etc.) if you have high FPS! Keep it limited at 60 or 100 if you use a 144hz monitor.
Eolath wrote:What ENB did you use to increase the FPS?
Problem is I only have a 60hz monitor so I would like to cap it to 60 but I am unable to.
http://www.nexusmods.com/skyrim/mods/34/?
Works fine, edit the cfg and set it to 60
I've got a 144hz monitor and your saying physics doesnt go out of control until 100?
Works fine, edit the cfg and set it to 60
I've got a 144hz monitor and your saying physics doesnt go out of control until 100?
TizzyWithers wrote:http://www.nexusmods.com/skyrim/mods/34/?
Works fine, edit the cfg and set it to 60
I've got a 144hz monitor and your saying physics doesnt go out of control until 100?
But if you want to play it safe you should limit it to 60, yes.
First off let me say, been following this for a while and SUPER happy and excited to play it!
However I seem to be having some issues, my FPS is between 15-40 at all times and jumps around quite a bit. I know I can run it on at least high (Probably can on Ultra too but not too sure). Any ideas?
Specs I7-4720HQ, 16Gigs of ram, Nvidia Geforce GTX 950m (2GB).
Thanks for the help!
However I seem to be having some issues, my FPS is between 15-40 at all times and jumps around quite a bit. I know I can run it on at least high (Probably can on Ultra too but not too sure). Any ideas?
Specs I7-4720HQ, 16Gigs of ram, Nvidia Geforce GTX 950m (2GB).
Thanks for the help!
Enderal is great so far, only issue I'm having is my FPS that really badly drops when looking in certain directions. GTX 1070 i5 4460
JordanD98 wrote:Enderal is great so far, only issue I'm having is my FPS that really badly drops when looking in certain directions. GTX 1070 i5 4460
I recommend having a look at the settings (Enderal launcher application): Here you can adjust how many cores of the CPU are used, the amount of RAM etc. It may help, though it also may have impact on stability.






