https://forum.sureai.net/viewtopic.php?t=7226
Amazon Lumberyard is a free, cross-platform, 3D game engine for you to create the highest-quality games.
Lumberyard has CryEngine DNA. Amazon licensed the software from Crytek and went to town on it, stitching in new networking code and assets pipelines.
Make no mistake, this is the free sort of free: no download fee, no royalties liable. Depending on how developers take to it, Lumberyard could cause huge upset in the engine business, topping the deals offered by both Unity and Unreal Engine. Even its source code is free to tinker with. Lumberyard is in beta and free to download now if you have the skills and want to tinker.

Filizitas wrote:Im a very experienced gamedeveloper with knowledge about cryengine and unrealengine 4 as well as graphical flows and developing techniques.
The lumberyard engine is considered to be a mobile plattform engine and was designed for multiplayer experience.
Its not as advanced as unreal and surely not as familiar to bethesda as the creation engine.
SureAi already uses Unrealengine 4 wich not only has a great technical foundation but also a steedy stable support line, monthly updates, a huge very friendly supportive community and advanced render techniques.
Using lumber would be an idea... if you dont have big projects. But sureai is a company with all big projects and they need the advantages of the unrealengine to have a smooth but controlled development process.
Lumber is all over too young to be considered as an option.
And yes its not about cryengine, they have a very bad supportline and dont support their community as much as unreal.
Filizitas wrote:First off: What is not true? You just gave me a link to their website. I have no clue what you ment.
Second off: The argument the lumberyard is free is not valid when competing with unreal... Unreal is completly free until the moment you release your game, they just want a small fee of your product income of 5%.
Third: Unreal too has full open source so that argument of yours for lumber isnt valid too.
The visuals technology of Lumberyard is based upon CryEngine, which has created award-winning graphical fidelity and benchmark-setting graphical performance. Your artists get powerful rendering technology and authoring tools to create near-photorealistic 3D environments and stunning real-time effects, including physically based shaders, dynamic global illumination, a particle effects editor, vegetation tools, real-time dynamic water caustics, volumetric fog, and filmic features such as color grading, motion blur, depth of field, HDR lens flares, and more.
Now let's assume that your game sold very good and earned 100 mil. $. Out of this money you must finance your next even better or bigger AAA project, and you must return investments from previous project. Today game developing is very expensive and costs 50, 100 mil. or above.
5% means that that you must give 5 mil. $ to Epic. Would't you feel a little bit uncomfortable with this?
Sure started of with nothing then a old stinky shoe.
And they still got nothing invaluable. Except a great community and nice projects. They didnt needed any penny for that.
Filizitas wrote: Im an indepandant developer and i dont even have 1 million... I still can do great games. THats the reason why you are here... Sure started of with nothing then a old stinky shoe.
And they still got nothing invaluable. Except a great community and nice projects. They didnt needed any penny for that
Starac wrote:I have downloaded it, but didn't try yet. There are already tutorials on the net.
Btw, Bethesda should consider this engine. This is opportunity for them to change their own finally. It is free you know! Bahahaha!