https://sureai.net/forum/viewtopic.php?t=6529
Daniel wrote:The problem is Bethesda didn't put a lot of thought into developing combat mechanics, despite calling them "new and greater than ever before" - it's pretty much hack and slash, and difficulty of monster depends on how much damage it does and whether you can heal through its damage or succumb to it before you kill it.
Skyrim was not designed to be unforgiving nor to be catering to hardcore gamers who want it to be hard, since all that happens when you change difficulty is that the monsters gain more armor/hp and hit harder. No new skills/abilities or tactics are added, just some simple changed values to cater to mainstream gamers. Did you know that over 80% of Skyrim's playerbase played the game on consoles initially?
Skyrim was and still is Bethesda Game Studios' most popular game so far, with well over 15 million sold units so far. I really, really hope the budget for the next game will be a LOT bigger (Skyrim's was a mere 85 million) and the first 4 million sales alone were worth a whopping 450 million dollars.
All we can do is hope they've hired more a lot more experienced staff and are looking at the feedback that TES players and Fallout 3 players have given them during the years to give us a better experience than "Go to X place, kill X, bring X to me" which seems to be the epitome of game quests these days. I really wish they will release a game that is going to show real innovation and revive the RPG-genre and show us, the audience, that AAA-games are not only cash cows for big corporations but "a real labor of love" as Bethesda called Skyrim.
I doubt they felt that Skyrim was so great during development though since the dev tools are pretty crappy.
microscope wrote:I agree 100%! They need to put more love in to the game...Daniel wrote:wall of text
But in the meantime at least I have stuff like Enderal. I am so excited about this because I think Bethesda have such a good engine, but like I said, I don't really care about anything else in Elder Scrolls. The lore, the way the skills/spells/classes work, the way the combat works, the setting, the UI... basically everything I don't really like. So I would love to see someone else make it![]()
I can't wait. I hope the team all get enough money to keep things going. It is a good time now for games devs, with Steam and kickstarter and stuff.
I hope you've played Nehrim - if you haven't, you should! It's set in the same universe as Enderal and you'll probably be more understanding of things if you've played Nehrim before starting Enderal.