https://sureai.net/forum/viewtopic.php?t=6092
INSTALLATION
* Before you install Arktwend, it is HIGHLY recommended that you choose a
different install location than your regular Morrowind directory. This is
because the Arktwend install will overwrite files, including Morrowind.ini.
You can find some ideas on how to create a separate install on Burrowind's
"ten-step installation tutorial" page here:
http://morrowind2009.wordpress.com/total-conversion-arktwend-english/
(these instructions are outdated in some respects now)
Or at the Bethsoft forums topic here:
http://forums.bethsoft.com/topic/832760-how-to-run-multiple-copies-of-morrowind/
* If you have not already done so, Run the German installer:
Arktwend_DvR_Install_v2.0.0.de.exe from SureAI:
http://sureai.net/projects/arktwend/download/
* Then manually unpack the Arktwend_English archive to the Morrowind
directory and verify that Arktwend_English.esm is put into "Data Files".
This will also put a Morrowind.ini in your Morrowind directory, which must
be used for playing Arktwend. THE ORIGINAL MORROWIND.INI WILL NOT WORK WITH
ARKTWEND. Neither will the version that comes with German Arktwend. If you
already have played "Arktwend English", then you should already have a
working Morrowind.ini, you may want to take steps to not overwrite it when
you install. Installation of the archive with Wrye Mash Installer function
is problematic, because Mash assumes you want to unpack to the "Data Files"
directory, but this archive needs to be unpacked to the Morrowind
directory, so the recommended installation procedure is manually unpacking
the archive.
If you want to use Mash anyway, do this: unpack the Arktwend English
archive to a temporary directory. Move things at the top level into "Data
Files". Move plugins in "Data Files/Extras" to "Data Files". Repack with
"Data Files" as the top level directory. This should result in a new archive
that Mash can install. But you have to be sure you still manually install
the Morrowind.ini to your Morrowind directory.
* Activate Arktwend_English.esm via the Launcher or Wrye Mash.
(The included Morrowind.ini should already have it activated.)
ARKTWEND_ENGLISH.ESM IS THE ONLY *REQUIRED* PLUGIN TO ACTIVATE.
DO NOT ACTIVATE ANY PLUGINS FROM THE GERMAN VERSION.
DO NOT ACTIVATE ANY PLUGINS FROM BETHESDA.
* OPTIONAL: Review the plugins in the "Data Files/Extras" directory, copy
the ones you want to "Data Files" and activate them. (See OPTIONAL PLUGINS
section above).
* OPTIONAL: Install other mods, for example:
TAO (The Arktwend Overhaul):
http://morrowind.nexusmods.com/mods/28293
Arktwend English Cutscenes by Brumbek:
http://morrowind.nexusmods.com/mods/33639
* OPTIONAL: Install the desktop icon from Arktwend_Desktop_icon.rar. Unpack
that rar file in your Arktwend Morrowind directory, and follow instructions
in the akrt_icon-readme.txt file.
* DO NOT USE ANY OF THESE (They are not compatible with the English version):
MorrowindEnhanced.exe
Arktwend 2.0.0 (DE).esm
Arktwend Patch 2.0.1.5.esp
Arktwend Enhanced Scripte.esm
* Activate plugins (with Mash or Launcher). Here is an example load order:
Arktwend English.esm
TAO.esp
* Start your game.
mandos wrote:i get an error message which says something like this:
MODEL LOAD ERROR MESHES/ARKTWEND/BEERSUDS.NIF