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Topic title - story of nehrim?

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story of nehrim? - by 333millionquestions
Posted: 13.03.2012 14:38
hi all. can someone plz summarize the story of nehrim for me?

thanks in advance!
Re: story of nehrim? - by Xagul
Posted: 16.03.2012 08:56
I'll give it a try. Community please correct me if I'm wrong. This outline contains spoilers.

Nehrim is a realm on the world of Vyn. The realms of Vyn are reigned by gods, called light borne ones.
After an uprising in Nehrim, god Erodan was killed by Narazul Arantheal. Aarantheal believes, that the gods are no eternal entities, but only extremely powerful magicians, who reign by their will and therefore supress humanity. Arantheal was punished/bannished for that crime by the other gods.
Meanwhile, his former ally, Chancellor Baratheon, used the situation for the acclamation of regency over Nehrim. First of all, he prohibited the use of magic, because he feared that magic might endanger his power.
But Arantheal did not only fight the gods with Baratheon, but also with other comrades. These formed an order and keep on fighting for the ideals and ideas of Arantheal and stand against Baratheon. They try to train young magicians against his rule. This is where the story of Nehrim starts in the game: You are a chosen one, able to do magic and elected to be trained by Arantheal's order.

During the game, you are part of a twisted story, learn about the gods, magic, fate and the connection between them. You become a magician, you find and free Narazul Arantheal, you free the Northern Realm and fight Chancellor Baratheon. With Arantheal, you even fight the gods, only to learn, that there has always been gods and and uprising shadow-god (Tel'Imaltat), to keep the world balanced. This eternal law is enforced by the fate's summoner. By overcoming the summoner, the world is freed from gods and fate of humanity is now in humans' hands.

This is a short wrap-up, I think. I hope, this is what you wanted without telling too much and also I hope, I explained it correctly without forgetting crucial parts.
Re: story of nehrim? - by 333millionquestions
Posted: 16.03.2012 12:59
thank you xagul, but i would like you too describe the story more elaborately. also, is nehrim better than oblivion? because i have a slow internet connection and want to know if its worth downloading it.
Re: story of nehrim? - by Xagul
Posted: 16.03.2012 16:24
333millionquestions wrote:
thank you xagul, but i would like you too describe the story more elaborately. also, is nehrim better than oblivion? because i have a slow internet connection and want to know if its worth downloading it.
Well, my time is not sufficient to write an elaborate outline. Maybe there is a German story outline. That would save a lot of time.
The other thing is: What means better? In my opinion it is better because of several things:
1. The main factor for improving skills is not dumbly using/doing things like in Obl but gaining learning points and improving your skills with the help of a trainer.
2. You can craft things like weapons, armour, tools etc.
3. Enemies don't level. There are no-go areas, where you need to be skilled and trained.
4. The landscape is not automatically generated but nicely designed. It makes exploring the world more exciting.
5. Cheating money by using alchemy skills is not so easy any more because alchemy equipment (especially the good tool sets) are rare.
6. The main story is way better and fun to play.

I'm sure, there are a lot of more things to add to this list but these were the first things which came to my mind when I read your question. What makes Nehrim better than Oblivion to you is eventually your decision. I think, it is way better and worth playing.

Greeting,
Meister Xagul

edit: Maybe, for a first view and support for decision making, this wiki page helps http://www.sureai.net/wiki/index.php/Ne ... e%27s_Edge
It would be interesting, how detailed "elaborate" means, concerning the stroy outline, btw.
Re: story of nehrim? - by 333millionquestions
Posted: 18.03.2012 09:09
thanks xagul!
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