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Topic title - Performance in Cities and Lighting

https://sureai.net/forum/viewtopic.php?t=5889

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Performance in Cities and Lighting - by Hazzmat
Posted: 11.03.2012 10:43
I don't know if it was because of my specs but all the large towns in Nehrim lagged terribly while I could play other high-end games fine. I understand it could be because of the old engine? Is this remedied now? Can you use place more details on the world now without sacrificing performance?
another thing: the lighting in Skyrim was quite dull there was hardly any colour. Also the HDR which adjusted ultra fast was really annoying and not easy for the eyes. The character's faces were always dark because of this and there was fake lighting everywhere! Are you going to improve all this in Project 5?
Re: Performance in Cities and Lighting - by Crosshair
Posted: 11.03.2012 22:27
The main city will get an own world cell, unlike in Nehrim, so we can expect higher frame rates. We all pay much attention about details, don't worry, you'll not be disappointed :) . We will also use a different, more saturated lighting in Project 5, in exteriors as well as in interior cells.
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