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Topic title - Few hotfixes for great game.

https://sureai.net/forum/viewtopic.php?t=5270

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Few hotfixes for great game. - by FreezeProblem
Posted: 12.07.2011 23:19
I am not yet passed game through but I fixing any gliches I can find (and if I consider they are bugs and if I am able to fix them) to have more fun with game.

So first one (adfix.esp) fixes Arcane Discharge spell script. Now you will not get permanent fatigue bonus from each arcane discharge that you recive from foes.

Second one disallows you to reach enormous magic effectiveness
[+]
by casting "blessing of fatigue" many times (as it rising its own effectivenes it becames insane after few casts).
Now it is still restoration skill, but when you cast it it places on you "lesser power" with right effect and ignores magic effectiveness (also it cannot be absorbed/resisted unlike ayled wells in oblivion). So now you may have about 200-250% magic efficiency maximum without alchemy. Alchemy may increase fatigue further, but you may not have effects from more then few potions at once so it is ok. Especialy when player cannot spam magic weakness or absorb mana from foes.

Example of enormous magic effectiveness without fix:
[+]
http://rghost.ru/14364401
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