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Topic title - Mod I just made for Nehrim... Add to the list?

https://sureai.net/forum/viewtopic.php?t=4496

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Mod I just made for Nehrim... Add to the list? - by daedelusdelta
Posted: 22.01.2011 14:27
Simple Bandages for Oblivion or Nehrim
http://tesnexus.com/downloads/file.php?id=36020

Thought this might get added to the Nehrim modlist sometime.

Begin pasted description:

Name: Simple Bandages for Nehrim or Oblivion
Version: 1.1
Date: 1/16/2011
Requirements: Oblivion Patch 1.2.0.416
Recommended: Oblivion Mod Manager
Author(s): Daedelus Delta

Description
===========
Have you ever finished a battle with low health, but are unable to wait because of a random mud crab 1300 ft. away? This mod adds a set of bandages to the player which restore your health, fatigue, and magicka when activated outside of combat.


Details
=======
When you load a savegame that does not have bandages installed, the bandages are added automatically to your inventory. When you equip the bandages, your health, fatigue, and magicka are restored. These ONLY WORK when you use a HOTKEY to activate them and (Edit:) ONLY when OUTSIDE OF COMBAT.

Install
=======
1. Extract this archive to any folder and then copy the contents to Oblivion's Data
folder.
2. Start Oblivion Launcher, click Data Files, and enable the .esp file.


Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck the .esp file(s).

Upgrade
=======
This is version 1.0. This section will exist when another version comes out.

Incompatibility
===============
If this is incompatible with anything, I'll eat my proverbial hat.

Known Issues or Bugs
====================
1. Only works when you use a hotkey to activate the bandages.

If something strange happens, please leave a comment detailing the problem.


History
=======
1.0 1/16/11 - Original Release

Contact
=======
You can find me on TESNexus as 'DaedelusDelta'


Credits
=======
Thanks to Bethesda for creating Oblivion.
Thanks to LHammonds for the Readme Generator this file was based on.


Tools Used
==========
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/too ... rator1.asp
Re: Mod I just made for Nehrim... Add to the list? - by himmelslicht
Posted: 22.01.2011 17:16
Nice MOD, sounds interesting. So it basically is a heal spell that recovers HP, Fatique and Magicka without using Mana?
What are the regeneration rates? Can i use it during combat?
I am wondering if i have any use for it, cause i can recover my HP with 2 healing spells, and i recover Magicka so fast that i can barely ever run out of mana. But i am thinking it would be VERY useful at low levels, saving you a lot of time.

Sorry to bombard you with questions here, and esoecially if yo answered them someplace already i didnt notice.
Re: Mod I just made for Nehrim... Add to the list? - by kassandra
Posted: 23.01.2011 13:08
Hi!
Can I add a link to your mod here (http://nehrim.wikia.com/wiki/Mods_for_Nehrim) on Nehrim Wiki? and a photo from the gallery?
Re: Mod I just made for Nehrim... Add to the list? - by daedelusdelta
Posted: 23.01.2011 13:56
himmelslicht - I'm pretty sure that I answered this in the absurdly long file description, but I'm happy to answer anyway. Basically it adds an item (the bandages) that when it is activated, restores all your health/fatigue/magic, but only outside of combat, and only if you hotkey it. Really the main purpose of this is to make it so you don't have to wait to recover your health. The reason that I made this is mostly because it bothers me when you finish a battle with low health, but are unable to wait because of a random mud crab 1300 ft. away.

kassandra - Go right ahead.
Re: Mod I just made for Nehrim... Add to the list? - by himmelslicht
Posted: 23.01.2011 23:01
I did read the discription, those question came up after reading.
So it is a instant full restore. I will definately use this when i start a new Character, its very useful. But for my current Character i wont need it.

Van i add a link with a translated discription to the german Forum? I assume it wont need a translation and work right out of the box for any language?
Re: Mod I just made for Nehrim... Add to the list? - by daedelusdelta
Posted: 27.01.2011 03:51
himmelslicht wrote:
I did read the discription, those question came up after reading.
So it is a instant full restore. I will definately use this when i start a new Character, its very useful. But for my current Character i wont need it.

Van i add a link with a translated discription to the german Forum? I assume it wont need a translation and work right out of the box for any language?
Go ahead. Though, the name of the bandages item is "bandages".
Re: Mod I just made for Nehrim... Add to the list? - by himmelslicht
Posted: 27.01.2011 08:16
You can find my translation here. If you want to add a german readme file to the archieve, you can use my translation.
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