https://sureai.net/forum/viewtopic.php?t=3615
ViaC wrote:Renaming "Heath" and "Fatigue" to "Life Energy" and "Endurance" was a poor choice in my opinion. Ice Claw being described as +1 Strength in certain captions is also troublesome. When Strength and Endurance already have meanings (base statistics), the names should not be re-used for what is already known to the players as Fatigue and Burden.
ViaC wrote:Retaking the Monastary. Okay, elfboy and I teleport in, there are guards on the gate, and I'm charging at them. Meters behind me, elfboy says "Hey y'all, watch this!" and kills everyone on the bridge. Including me. Thanks, good buddy.
ViaC wrote:Were wild animals supposed to be so deadly at the beginning? Fields marked "Level 1 to 7" were shredding me to pieces at first. Even blocking did a lot of damage. It was like the film Tremors, jumping from rock to rock because if you touch the ground you get eaten in three seconds. Not that the rocks were safe, since the game will warp the animal onto your rock if you stay there long enough.
ViaC wrote:I once saw a guard run about 100m with his sword drawn. He butchered a chicken and returned to his post. I wonder what the chicken did to deserve that.
ViaC wrote: I once saw a guard run about 100m with his sword drawn. He butchered a chicken and returned to his post. I wonder what the chicken did to deserve that.
arvisrend wrote:I THINK this has been fixed now. At least the Ice Claw mistranslation.ViaC wrote:Renaming "Heath" and "Fatigue" to "Life Energy" and "Endurance" was a poor choice in my opinion. Ice Claw being described as +1 Strength in certain captions is also troublesome. When Strength and Endurance already have meanings (base statistics), the names should not be re-used for what is already known to the players as Fatigue and Burden.