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Topic title - Nehrim doesnt read my new textures

https://sureai.net/forum/viewtopic.php?t=3357

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Nehrim doesnt read my new textures - by vurt
Posted: 26.09.2010 21:41
I'm doing a texture replacer for some of the flora, i put the fern .dds files in /textures/plants where they're supposed to be, but Nehrim don't care about those files at all, it only reads them if i rename the oblivion texture .bsa-file to something it can't read, so it prioritizes the .bsa over my textures, why?

The grass textures i can replace without problems it seems (and Quarn's textures works without problems i think), but fern and some of the leaves textures seems hopeless to replace for some reason. I've created normalmaps for these textures too (those who has it per default), naming them like the default ones.

Any help would be great.


Screens for those intrested in the mod :)

http://piclair.com/data/esfkl.jpg
http://piclair.com/data/nadpz.jpg
Re: Nehrim doesnt read my new textures - by Aisis
Posted: 26.09.2010 21:50
You need to add the texture path into the ArchiveInvalidation.txt! You can see how it's done once you take a look inside it.

Don't forget to back up the original file!
Re: Nehrim doesnt read my new textures - by vurt
Posted: 26.09.2010 21:55
Ah, that's right. It's been so long since i messed around with Oblivion that i've forgotten about that file altogether :)

Thanks for the quick reply!
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