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Topic title - Mod conversion requests

https://forum.sureai.net/viewtopic.php?t=3280

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Mod conversion requests - by timmy3
Posted: 23.09.2010 20:04
If I could do it myself, I would, but since I can't here are my favorite mods I'd like to see converted:

1) Weight Mod, that will let you carry extra weight. Yes, this is a cheat, but the only thing it cheats is pointless running back and forth to carry equipment from mobs you have already killed. (It is not a difficulty cheat, it just makes a game less boring.)

2) Some plant disappear when harvested and some don't. It would be great if they all disappeared.

3) Failing 2, they other useful time-saving mod would be Autoharvest, where all plants within a certain radius are automatically harvested and put into you backpack.

4) Any GUI mod would be great. When I played Oblivion years ago, I was using a font so small, 22 items could be listed in the inventory.
Re: Mod conversion requests - by Pyryp
Posted: 24.09.2010 15:34
Midas magic would be great.
Re: Mod conversion requests - by TheHawk
Posted: 25.09.2010 15:19
Just an answer to your first point.
If you install Wrye Bash (really only used by modders I think. I only use it to remove obsolete spells), there is an option to reweigh all potions. I believe it only affects the potions you make youself.

The only other really usefull mod I'm looking for is a map marker, so I can mark where I havent been and where I would like to go back to etc. Might have a look to see how difficult it would be for a complete noob to modding like me.
Re: Mod conversion requests - by Androktone
Posted: 26.09.2010 13:23
Ad 1) Use Encumbrance Mod -- no need for conversion.

Ad 2) I've translated Improved Ingredients for Nehrim 3.0 and Harvest Lite Normal Respawn into English but I don't have permission to publish it and I don't speak German.
Re: Mod conversion requests - by EbonKnight
Posted: 26.09.2010 16:40
Hold on.. if you don't speak german how did you translate those mods? Google translate?
Re: Mod conversion requests - by Androktone
Posted: 26.09.2010 19:35
By using NehrimEnglish.esp. Perhaps the word "translated" isn't appropriate here...
Re: Mod conversion requests - by NehrimFan
Posted: 30.09.2010 07:32
nude mod please
:P
Re: Mod conversion requests - by Pyryp
Posted: 30.09.2010 11:42
NehrimFan wrote:
nude mod please
:P
Pervert! You can use HGEC and all others without conversion.
Re: Mod conversion requests - by TheHawk
Posted: 30.09.2010 14:34
Totally agree with post above. Pervert! Plenty of mods out there already, plus plenty of animated porn sites if thats what you need.
Re: Mod conversion requests - by Androktone
Posted: 30.09.2010 15:30
Pyryp wrote:
You can use HGEC and all others without conversion.
Yes, HGEC doesn't need conversion because it contains only meshes and textures but that doesn't mean all other similar modifications work the same. For instance, Robert's Male Body Replacer has also an .esp file, which needs change of its master.

I also recommend Ozmo's High Rez Skin Textures for HGEC, including also textures for Ren's Mystic Elves used for Nehrim's Half-Aeterna.
Re: Mod conversion requests - by NehrimFan
Posted: 30.09.2010 18:41
TheHawk wrote:
Totally agree with post above. Pervert! Plenty of mods out there already, plus plenty of animated porn sites if thats what you need.
fair enough, I'm not ashamed of it. Someone had to ask because I can't be the only one looking for it. :wink:
Re: Mod conversion requests - by Pyryp
Posted: 01.10.2010 10:57
Androktone wrote:
Pyryp wrote:
You can use HGEC and all others without conversion.
Yes, HGEC doesn't need conversion because it contains only meshes and textures but that doesn't mean all other similar modifications work the same. For instance, Robert's Male Body Replacer has also an .esp file, which needs change of its master.

I also recommend Ozmo's High Rez Skin Textures for HGEC, including also textures for Ren's Mystic Elves used for Nehrim's Half-Aeterna.
Those are easy to convert. Converting bodybuilder body took me approx 2min.
Re: Mod conversion requests - by revol
Posted: 03.10.2010 01:45
Can somebody PLEASE convert DZ Auto Harvest?

http://www.tesnexus.com/downloads/file.php?id=17984
Re: Mod conversion requests - by Lisnpuppy
Posted: 03.10.2010 04:01
revol wrote:
Can somebody PLEASE convert DZ Auto Harvest?

http://www.tesnexus.com/downloads/file.php?id=17984
I am not sure how easy that would be. It cant be done with the normal method of just converting the esp. I believe due to some changes made to Nehrim that it would have to be re-scripted. There are several I would love to get work (i can get some OBSE mods to work great, others nope) like the multiple carry sack mod and Egress.

I can not script but hopefully someone that can will look at a few of these OBSE mods to see how complicated or not it would be to make them work. :)
Re: Mod conversion requests - by revol
Posted: 03.10.2010 04:44
I was desperate enough that I did it myself.

http://dl.dropbox.com/u/11544191/DZ_Auto_Harvest.esp

But! This thing can overwhelm your pack very easily.. especially if you come in contact with a pumpkin patch! So I fixed compatibility for a mod that changes your encumbrance.

http://dl.dropbox.com/u/11544191/WeightLifter.esp

Instead of 8 per strength stat, this does 50. My pack enc. is over 2000 points now, instead of 400.

Then, after playing for a few minutes, I realized that this is far beyond broken. It seems it just keeps harvesting the same thing. I have over 1000 green caps now.
Re: Mod conversion requests - by revol
Posted: 03.10.2010 04:45
Dunno how I made two posts.
Re: Mod conversion requests - by Elfizz
Posted: 04.10.2010 17:14
Could the Quiet Feet mod be adapted for Nehrim?
Re: Mod conversion requests - by Chasm
Posted: 04.10.2010 18:08
Quiet feet works by replacing sound files, it can be used without adaptation.
Re: Mod conversion requests - by Meren
Posted: 04.10.2010 21:33
Hi all

Just wondering if anyone would be able to knock up an ESP to get Chocolate Elves into Nehrim.

http://www.tesnexus.com/downloads/file.php?id=18247

I'd be ever so greatful, really I would.


Hopefully waiting, Meren.
Re: Mod conversion requests - by micalov
Posted: 05.10.2010 01:14
Try that, quick edit in tes4edit and CS, for chocalate elves, balanced to match Nehrim races but no NPC reactions setup, for the latest version of English Nehrim.

Just install chocalte elves the normal way and activate the ESP after Nehrim English.(dont install/activate the default race ESP's)

ps. its not been tested in game but should work fine, same way added a few custom races. If theres a problem just whine :P
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