Nehrim is a completely new game, but there are still some very Oblivion like things everywhere. And since there are new spells to be found, why not make new spell icons as well? I always liked the good old-school spell icons in Baldur's Gate - simple yet easy to understand. My target isn't only to replace the already existing icons, but also add differences where they should be (cure poison different from cure disease and so on).
Here are the already finished icons. Some of these may look different in final version (different colors), since this is a work in progress. Anyway, it's enough to make a picture from it.
From left to right: cure disease, cure paralysis, cure poison, fire damage, frost damage, drain health, fortify magicka, light, night eye (old version, new is the same color as light), restore health, shield (old version), fire shield, frost shield
(click to see full size)
With a dark background to see how the transparency looks like.
From left to right: spell absorption, damage (health, ...), shock damage, resist disease, resist frost, resist fire, resist paralysis, resist poison, resist shock, shock shield, water breathing, water walking
In-game pictures (don't mind the German names please):
New icon for the shield spell.
Last icon - paralysis
Last icon - reflect spell
First icon - reflect damage
New icons - feather and burden
