https://forum.sureai.net/viewtopic.php?t=14554
20.01.2021 22:03Kermit 61 wrote:A game20.01.2021 21:12CRM wrote: new project, is it a game or a book?![]()
https://sureai.net/games/
27.01.2021 18:16Taederias wrote: Was there a port for the Special Edition in the works?
27.01.2021 18:33Kermit 61 wrote:Not from SureAI. It was thought about that but there was simply no time. stuemper was the only developer who had been working on Enderal for a long time.27.01.2021 18:16Taederias wrote: Was there a port for the Special Edition in the works?
But there is an unofficial fan project for the SSE port. Unfortunately, I cannot tell you the status of this.
And thank you![]()
12.03.2021 15:54Daniel wrote: Release date 18 march 2021?
12.03.2021 16:11Kermit 61 wrote: Yes (if nothing comes up). But this is a fan project -the same developer as on nexusmods- with the help of SureAI for the Steam release.
19.08.2021 15:16Taederias wrote:By the way, one thing has occurred to me now that the modding community has mostly embraced the SE edition of Enderal, and I have recently started tinkering with a modded setup. Not sure if you are the one I should be asking, quite possibly stuemper would be more knowledgable on the matter, but anyway.12.03.2021 16:11Kermit 61 wrote: Yes (if nothing comes up). But this is a fan project -the same developer as on nexusmods- with the help of SureAI for the Steam release.
Back when Enderal first released it was mentioned that a system was in the works where the myrads would physically fly one to their destination instead of just teleporting. And that due to engine limitations, this ended up not being possible without certain crashes and such. My question would thus be if the nature of the instability was such that the SE version of the engine might enable such a system to work after all (strictly theoretically, for the moment at least).
19.08.2021 15:43overdev wrote: Sadly stuemper isn't around in the modding scene/team anymore and I'm not sure if he was even around at the time this system was tested.
Hard to say if it would work without testing it directly in the game.
Enderal has a much higher object and NPC density so it can't be really compared to Skyrim.
It could work or just result in the same crashes, but first someone would need to recreate this system. I don't think the code for it exist anymore.
You could test quick movement around the world with console commands (but please don't save that on a real playthrough) with the speed of a Myrad/Dragon if you are high above in the air. If that causes no crashes / bigger performance issues, then it would be theoretically possible.