"The worlds and lore have nothing to do with each other. The forces of the universe are completely separate. Moving from one to the other just doesn't belong. Even races from one don't exist in the other."
I guess you didn't read my previous comments. I have it figured out. You go into a dungeon in Cyrodiil, and it contains a portal to the Outer Realms, which takes you to Nehrim. None of the stuff in Nehrim appears in Tamriel for one very simple reason: Nehrim isn't Tamriel, and vice-versa. They're in different parts of Aurbis (the universe/multiverse that The Elder Scrolls takes place in, that contains Mundus, Oblivion, Aetherius, etc.) that normally don't interact with each other that often. That portal is all you need to connect them. Interdimensional travel is a very common, well-established, and accepted part of The Elder Scrolls lore. If it wasn't, then the events of Oblivion wouldn't have even happened.
"Switching between the games back when I played wasn't that complex."
It's a pain having to enable/disable mods in the Launcher, as well as making sure not to load or overwrite the save files of one game while playing the other. It would be so much easier if all that stuff didn't have to be in one place.
EDIT: I've placed Oblivion and Nehrim in two separate Wineskin wrappers provided by Porting Kit. That means that both games are able to run independently from each other.