Just finished the Golden Sickle Questline. I was a little frustrated after reading through the Wiki, only to discover
- [+] spoiler
- that no matter which side you choose, Mael or Dijaam, the story changes to make the other side at fault
It felt as if there was no 'truth' to the actual sacking of the caravan. I have no issue with choosing sides, or moral grey areas, but to make the truth fit what the character choose, seems like a frustrating way to have the quest laid out. I would have much preferred to either feel betrayed when I sided with the actual bad guys (I tend toward the good guys more on my playthroughs), or feeling righteous when you helped uncover who the bad guys were and were able to take them down.
Something like the Rhalata questiline, where no matter what choice you take, the story itself is already there, and the your choices effect how the story plays out and what happens.
- [+] spoiler
- The fact that you found out what the father did, and had to make a choice was BRILLIANT!! Probably my favorite quest line so far, and one of the best I've ever played
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I hope I'm not explaining myself poorly, and was hoping to get some insight on why it was designed this way, particularly because from a character motivation perspective
- [+] spoiler
- Mael is a good guy who is trying to help the undercity, where as you know NOTHING a dijaam save that she grew up poor and had a bad childhood. Compared to someone like Tharael, who's childhood story was mind blowing and made you actually feel for him.
Edit by Moderator (Stefanie):
I fixed the spoilers once, you must behind spoiler=... write something behind it, a title.