An elaborate (infinite) spawn system for Nehrimese soldiers would be awesome ... but the engine is probably way too wonky for that. Looking at the Civil War battles in regular Skyrim, this would be an absolute sh*tshow performance- and otherwise. Also infinite spawns = infinite XP (but also infinite fun). Unless it's really waves of increasing difficulty, and eventually they'll get you. Bombardement comes to mind, like from the Fire Archers but a lot harder to avoid and with way more damage. Basically once you get to the last real wave, you get a warning of some sort, and if you don't get out of the area by then, you get incinerated or whatever.
Otherwise you'd really get the same problem as in Gothic II, where you could just kill every orc laying siege to the castle, and still everybody acts like the threat was still there. And if you decide to open the gates, suddenly a bunch of new orcs spawn.