https://sureai.net/forum/viewtopic.php?t=10844
eimerian wrote:Some of the wild mages hang with bandits and are obviously part of their groups.
But I agree, I would have loved if some of the wild mages would warn you or tell you to get lost first, and only become hostile if you approach them or take their stuff. Similar to the scavengers in Fallout 4 for example.
badgesareus wrote:Maybe being out in the wilds, they don't have access to ambrosia potions, so the fever is getting to them.
Glycerin wrote:Wild mages are considered outlaws, or pathless, because they didn't undergo the ritual that is supposed to let them control their magical abilities. The order claims they all are going to loose their minds and will slowly turn into an Oorbaya, but that might as well be just made up in order to scare mages enough so they report to the order willingly.
But even if they don't go mad, they are still outcasts and therefore likely unable to make a living by legal means. Which is why they tend to attack travellers such as you to rob you and possibly roast/freeze/electrocute you in the process.