https://sureai.net/forum/viewtopic.php?t=10310
The game could really do with a good guild questline.
Pablo Splinter wrote: 1. Does the game make use of radiant quests like Skyrim does?...I know a lot of people don#t like them, but I think they definitely have a place.
Pablo Splinter wrote:On a few occasions I have entered a building and been attacked straight away by something that seems out of place, for example in the Undercity, in one of the barracks there was some kind of creature that attacked me before I had a chance to do anything and lost most of my health. Is this right or a bug?
Pablo Splinter wrote:I keep seeing people mention 'trainers'. but I haven't come across any.
I can't remember any other enemies that seemed to be out of place.
Glycerin wrote: Someone who actually liked the Radiant Quests... interesting, but suit yourself. I am pretty sure most Enderal players would not be happy to have these generic "fetch this, kill that"-quests back. But if you enjoyed them, you will probably like the "Wanted in ..."-quests, where you can do some bounty hunting.
badgesareus wrote:I ran across some Vatyrs in the undercity, that surprised me to find them there.I can't remember any other enemies that seemed to be out of place.
I appreciated them for what they were, just optional little tasks that get you exploring.