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Topic title - Problem with crafted items

https://sureai.net/forum/viewtopic.php?t=10298

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Problem with crafted items - by Agusto
Posted: 21.08.2016 09:45
If anyone could help me with this problem, I would be very grateful.

First of all I would just like to thank everyone at SureAI for this wonderful Mod. Enderal is awesome :) Most of the mods I use in normal Skyrim seem to work just fine, with one exception. Crafted items. Clothing to be more specific. When I try to craft pieces of clothing from a mod like: "Hmm What to wear" (not allowed to copy link in my first post) or piercings I run in to problems.

I am able to craft the item, I get XP for doing so and it appears in my inventory but when I try to put it on it doesn't show up. It is invisible on my character :(

So, if anyone knows if there is simply somthing with the way Enderal in constructed that makes it impossible to use mods for crafted clothing and items or if there is some "tweak" that I am unaware of, I would be glad to get some help.

Thanks in advance: Agusto
Re: Problem with crafted items - by Chiobe
Posted: 21.08.2016 10:13
Try and use console commands.

Help "word from item"
player.addItem "item id" 1

That way so do you know if its the crafting or the mod it self, thats the problem.
At least the armor and cloths I have added, works fine, but I have used console and not crafting.
Re: Problem with crafted items - by Agusto
Posted: 21.08.2016 10:38
Thanks for the quick reply.

I have had no issues with adding other items, and by that I mean items from the original game. I wanted to look at some daggers and could "additem #" with no problems. I tried what you told me and when I add a piercing via console, from: http://www.nexusmods.com/skyrim/mods/72327/? for example, I get the item but it also says "could not parse this line". I have also had "Could not (something) script" but it still appears in my inventory. Does that mean that unique items from crafting mods simply isn't compatible with Enderal?

After trying again with items from: http://www.nexusmods.com/skyrim/mods/22168/? it still doesn't work. I tried both with crafting and with adding through console but the items still remain invisible. No script problems this time and no "could not parse", but it still does not show! Everything appears in the inventory, weight is added with every item so it is there... just not visible...

Agusto
Re: Problem with crafted items - by Chiobe
Posted: 21.08.2016 11:45
Sinderion81 wrote:
If you have installed these Mods, then start TES5Edit, deslect all Mods and select Remodeld Armor - Vanilla Replacer.esp
Step 1: Click on Remodeld Armor - Vanilla Replacer.esp
Step 2: Click on ArmorAddon and select all
Step 3: Make a right click and chose Apply Script (you must have Automation Tools for Tes5Edit installed)
Step 4: Chose the Script AT - Quickchange
Step 5: As function chose ElementAssign
Step 6: In the Field Path write MODL
Step 7: In the Field Value write [RACE:00033899] and click ok
Step 8: Repeat Step 1 to 6, and write now in the Field Value [RACE:00033898] and Click Ok
Give that a try for armor.

For other items, so is it possible you need to rename stuff to make them work (Enderal uses different names on folders and items).
Re: Problem with crafted items - by Agusto
Posted: 21.08.2016 13:25
I will try. Thanks for the suggestion. I have never used Tes5 and it seems a bit troublesome. Perhaps too much work just for a couple of piercings but I will give it a try.

Agusto

Edit: Eh... I have Tes5Edit 3.1.3. and I cant even find my way to your first order: "deslect all Mods and select Remodeld Armor - Vanilla Replacer.esp". When I start the .exe I get a screen that says Master/Plugin Selection. Is that where I should deselect all? I cant even find a Remodeld Armor.esp. If I deselct all I just get a load of numbers to my right that says 00:00 Backgroud loader and a "FormID" and a "EditorID" blankspace to my left. Nowhere does it say Remodeld armor and I have no idea where to find it. Sorry, total newb here! :)
Re: Problem with crafted items - by Chiobe
Posted: 21.08.2016 14:44
Agusto wrote:
I will try. Thanks for the suggestion. I have never used Tes5 and it seems a bit troublesome. Perhaps too much work just for a couple of piercings but I will give it a try.

Agusto

Edit: Eh... I have Tes5Edit 3.1.3. and I cant even find my way to your first order: "deslect all Mods and select Remodeld Armor - Vanilla Replacer.esp". When I start the .exe I get a screen that says Master/Plugin Selection. Is that where I should deselect all? I cant even find a Remodeld Armor.esp. If I deselct all I just get a load of numbers to my right that says 00:00 Backgroud loader and a "FormID" and a "EditorID" blankspace to my left. Nowhere does it say Remodeld armor and I have no idea where to find it. Sorry, total newb here! :)
It was taken from another thread. Just replace "Remodeld Armor - Vanilla Replacer.esp" with whatever your mod is called.
Rest should be good. Also, no need to redo all the steps, when you get to step 5, so is there a + button on that page. Use it and you can do both at the same time.
Re: Problem with crafted items - by Agusto
Posted: 21.08.2016 16:10
After a lot of stupid attempts and cursing I think I got to the end... and was met by: "Exception in unit userscript line 953: Additional Races can not be edited."

Am I supposed to add "RACE:00033899" in Field Value or was that just from the other thread? If that is the case, what value should I enter?

Also, I would just like to thank you for trying to help me in the first place :)

Agusto

Edit: Got one thing sorted. I think I was supposed to simply add 33898 as value, acording to Enderal Mods Information. The script now says: "Script is done!" But there is STILL no sign of the item :( Everything is still invisible... I have tried with both races added. I have done the same procedure with both the clothing and the piercing mods and according to the information and what Tes5 says, everything should work. But nothing shows up on my character. Every item from the original game shows up, crafted or added and even if it is further modded, but nothing if it is newly created from additional mods. Perhaps this is simply the way it is?
Re: Problem with crafted items - by Chiobe
Posted: 21.08.2016 16:27
Instructions:
Mark all ArmorAddons you want to change.
Then rightclick and choose Apply Script, now choose AT - QuickChange and confirm.
In the next window choose ElementAssign, for Path use MODL and for value 33899 (Arazeals).
Repeat this with the value 33898 (Qyrans)
I forgot that this makes more sense, but it harder to follow.
So just the numbers are needed.
Re: Problem with crafted items - by Agusto
Posted: 21.08.2016 16:58
If anyone has been able to make either:
http://www.nexusmods.com/skyrim/mods/72327/
or
http://www.nexusmods.com/skyrim/mods/22168/
work in Enderal. Please send me a PM about how the heck you managed to make them work. I am throwing in the towel at this moment :)

Agusto
Re: Problem with crafted items - by Agusto
Posted: 22.08.2016 20:56
Chiobe, just wanted to tell you that for some reason the mods work now that I started the game! So your tips about Tes5 worked.

A big thanks for taking your time and helping me. I am very grateful :)

Agusto
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