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Topic title - End Quest Bug **SPOILER [solved]

https://sureai.net/forum/viewtopic.php?t=10072

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End Quest Bug **SPOILER [solved] - by MrYasin
Posted: 17.08.2016 19:45
So i'm at the last quest
[+]
i talk with the black guardian near the last conversation i get 2 choices

-flee to the forgotten homeland

-destroy the beacon

i choose destroying the beacon and then i fought against the guardian after that my companion asked me if i still want to do destroy the beacon but the thing is i couldn't destroy the beacon because in the conversation there is only fleeing option (there is an option "More" i click it select destroying beacon and the conversation happens and game stays like that) so is this how game supposed to end or is this a bug?
Re: End Quest Bug **SPOILER - by TheBrave18
Posted: 17.08.2016 23:16
I have the same problem. but what you say about a the "destroy the beacon option" there is no such option, when you talk to Calia to say that you will destroy the beacon there is only a talk about it not a option that is indicated by = a mark. so this makes me question if there even is a way too choose to destroy it or that they just didn't create the second option.
i hope that someone can confirm that this is the actual case. if not do say so cause then i will have an excuse to play this mod for the third time. :D
Re: End Quest Bug **SPOILER - by Stampfer
Posted: 17.08.2016 23:42
TheBrave18 wrote:
[...] so this makes me question if there even is a way too choose to destroy it or that they just didn't create the second option.
As has been correctly suspected already there are two endings. When playing the German version I had the option to destroy the beacon. That option might be tied to your dialogue choices when talking to the guardian. Could just as well be a bug in the English version though.
Re: End Quest Bug **SPOILER - by TheBrave18
Posted: 17.08.2016 23:53
Stampfer wrote:
TheBrave18 wrote:
[...] so this makes me question if there even is a way too choose to destroy it or that they just didn't create the second option.
As has been correctly suspected already there are two endings. When playing the German version I had the option to destroy the beacon. That option might be tied to your dialogue choices when talking to the guardian. Could just as well be a bug in the English version though.
Did you do both endings or only the one to leave for the starcity cause with the gaurdian i chose the "destroy the beacon" option but when you talk to calia i'm bound to the option to leave to the starcity.

EDIT: i did some youtube;) and saw the second ending so i think this is a bug with the english version i am sure i chose the right things but the second option just doesn't show.
Re: End Quest Bug **SPOILER - by Caleb8980
Posted: 18.08.2016 08:04
Did you try again with the newest patch? ;-)

It seems that the second answer was slightly too long - Skyrim has a scroll bug and it will not display an answer if it is too long.

This did not happen in our playtesting - I am not sure why it appeared now as it worked before; well I fixed it and it now should be displayed properly with the newest patch.
Re: End Quest Bug **SPOILER - by TheBrave18
Posted: 18.08.2016 10:55
Caleb8980 wrote:
Did you try again with the newest patch? ;-)

It seems that the second answer was slightly too long - Skyrim has a scroll bug and it will not display an answer if it is too long.

This did not happen in our playtesting - I am not sure why it appeared now as it worked before; well I fixed it and it now should be displayed properly with the newest patch.
The patch fixed it completely and it's another great ending!
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