https://sureai.net/forum/viewtopic.php?t=13169
[Launcher]
bEnableFileSelection=1
iScreenShotIndex=0
bShowAllResolutions=1
uLastAspectRatio=3
[Imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
bFull Screen=0
bFXAAEnabled=0
iSize W=1920
iSize H=1080
iMultiSample=4
iMaxAnisotropy=16
iTexMipMapSkip=0
iShadowMapResolution=4096
fShadowBiasScale=0.1500
iBlurDeferredShadowMask=128
iShadowMaskQuarter=4
fShadowDistance=8000.0000
fInteriorShadowDistance=3000.0000
bTreesReceiveShadows=1
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.4000
iShadowFilter=3
bShadowsOnGrass=1
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
bTransparencyMultisampling=0
iWaterMultiSamples=0
bDeferredShadows=0
iShadowMode=3
bDrawLandShadows=0
bDrawShadows=1
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=10000000.0000
fMeshLODLevel1FadeTreeDistance=10000000.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=100
bFloatPointRenderTarget=1
sD3DDevice="NVIDIA GeForce GTX 1050 Ti"
iAdapter=0
iPresentInterval=1
iScreenShotIndex=1
[MAIN]
fSkyCellRefFadeDistance=600000.0000
bCrosshairEnabled=1
fHUDOpacity=1.0000
bSaveOnPause=1
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
bGamepadEnable=0
[Decals]
bDecals=1
bSkinnedDecals=1
uMaxDecals=1000
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
[Grass]
b30GrassVS=1
fGrassStartFadeDistance=7000.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=400.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=2
[Interface]
fMouseCursorSpeed=1.0000
bShowCompass=1
bGeneralSubtitles=1
bDialogueSubtitles=1
[Controls]
fMouseHeadingSensitivity=0.0180
bInvertYValues=0
bGamePadRumble=0
bAlwaysRunByDefault=1
bUseKinect=0
fGamepadHeadingSensitivity=1.0750
[Particles]
iMaxDesired=750
[SaveGame]
fAutosaveEveryXMins=15.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=0.8500
uID4=94881
fVal3=0.8500
uID3=466532
fVal2=0.0000
uID2=554685
fVal1=1.0000
uID1=554685
fVal0=0.4000
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=40
[LOD]
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultActors=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultSkyCell=1.0000
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1
[General]
fDefaultFOV=75
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[BlurShaderHDR]
bDoHighDynamicRange=1
[BlurShader]
bUseBlurShader=0
