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Topic title - Compatible Mods

https://sureai.net/forum/viewtopic.php?t=8580

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Re: Compatible Mods - by Palito
Posted: 28.08.2017 02:24
When I played Enderal I found that having SMIM +patch broke on of the main quests.
The one were you follow the group to the ritual site.
It may have changed in the recent months.

Enderal 5 sticks riddle - more time: http://www.nexusmods.com/skyrim/mods/78041/? was really helpful.
It made it possible to complete this section.
Enderal-Lefthandrings: http://www.nexusmods.com/skyrim/mods/80810
Minimal HUD: http://www.nexusmods.com/skyrim/mods/33482/?
Helmet Toggle: http://www.nexusmods.com/skyrim/mods/22765/?
Reverb and Ambiance Overhaul - Enderal: http://www.nexusmods.com/skyrim/mods/82701/?

None of these caused problems for me.
I played a much older version of Enderal.
Re: Compatible Mods - by badgesareus
Posted: 28.08.2017 02:46
When I played Enderal I found that having SMIM +patch broke on of the main quests.
The one were you follow the group to the ritual site.
It may have changed in the recent months.
Probably not. see: https://forum.sureai.net/viewtopic.php?f=209&t=12241
Re: Compatible Mods - by Palito
Posted: 30.08.2017 03:15
I see.
So it really should be marked as incompatible. Even with the patch.
Re: Compatible Mods - by R'Q
Posted: 02.09.2017 11:36
30.08.2017 03:15Palito wrote:
I see.
So it really should be marked as incompatible. Even with the patch.
It's "partially compatible". Problem occurs only in this one point of the MQ and only then there is a need to turn it off.

I can't imagine playing Skyrim/Enderal withous SMIM or HD textures.

In fact, let me show you, how unmodded Enderal looks like.

Image

LOL
Re: Compatible Mods - by Buccaneer
Posted: 02.09.2017 19:14
I don't know if I quite agree. I had always played Tropical Skyrim with all of its different biomes and fauna and flora...and it was a drag on my system. With Enderal, it has same fauna and flora and lots of vegetations everywhere and it runs flawlessly. They obvious optimized a lot of things and if they have lower resolution objects, that's a great trade-off. To have a lush, beautiful world that runs fast is worth any compromises they made.
Re: Compatible Mods - by badgesareus
Posted: 02.09.2017 22:52
let me show you, how unmodded Enderal looks like.
I play Enderal unmodded so this looks normal to me. You'd have to show me a pic of the same scene with your mods for me to know what the difference was.
Re: Compatible Mods - by danprada
Posted: 20.01.2018 12:37
Are you guys still updating this?

hunterborn is no longer compatible. the patch doesn't work properly (wrong items when using hunterborn functions).

and also i can't open the google sheets. it keeps loading and nothing happens.
Re: Compatible Mods - by Kermit 61
Posted: 20.01.2018 15:30
20.01.2018 12:37danprada wrote:
Are you guys still updating this?
In my opinion, that makes sense only after the Add On Forgotten Stories has been released (the developers are still working on it).
Then it has to be re-tested which mods are still compatible.
Re: Compatible Mods - by Alzucard
Posted: 08.04.2018 00:53
Btw. im updating the list right now.
So after the DLC we must retest and it would be great to know what things dont work anymore.
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