https://sureai.net/forum/viewtopic.php?t=948
Golden Thief wrote:Bugs were easier to catch once I found out how to get the fireballs to work without using the yes to all script because it allowed all scripts to run when they were causing errors, thus also causing fps hits.
Golden Thief wrote:Since I don't know German, I would have no idea if a bug I fixed would be working in the German orginal. If you know German well enough and want to play it. We could start with a German combined esm with corrected scripts.
Golden Thief wrote:I don't think I incorporated your patch because I had already been working on it for about six months.
Golden Thief wrote:I did fix Waldwächterhöhle - Durchgang but it doesn't seem like I did anything to Geheimes Versteckt for some reason. I'll have to look at it in game to see why I left it alone.
Golden Thief wrote:I have my beginning All German Combined.esp. I could add your patch to it. Then correct scripts. Fix the EnderalSchuss and TraumSchuss (fireballs) that are in the cut scenes. I also remember several dialogue where they placed the name of the item instead of the ID name.
Golden Thief wrote:The reason for Morrowind Enhanced was because Combat Enhanced was incorporated into the mod and I removed it simply because I didn't know if it was causing a problem and it made it easier not having to worry about that. Also many people don't want to use ME yet.
Golden Thief wrote:Give me a few days and let me see what I can do to port over what I remember. It won't hurt anything for me to try and I do like a challenge. Also I need something to give my mind a break from what I'm doing. I post a link to the esm. One other thing is there a German Grumpy Companion translation because it sure helped when I added it to the NPCs you escorted around?
Golden Thief wrote:Working on it right now.
To use ME, if I am correct, all you'll have to do is activate the esm it contains all the scripts. I just removed the dependency.
Golden Thief wrote:As to the Galleon foggy/smoke scenes, I had fps hits even on the very first one and I think it was do to scripts. I will have to make a note of that and when we get there in game see what happens. The only place most people complained about fps hit now is the cave with all the little spiders or whatever they are.
Golden Thief wrote:On Grumpy's companion yes v3.1 and I will add them to the escorted NPCs and NPCs you must take with you on Quests. Also inside the main script down near the bottom there are three addtopics , "-combat", "-follow", "-other", change those to what they correspond to for the German topic you use.
Golden Thief wrote:There are a few doubling spots that need work like in Melee after you give your character a name, you will notice when you turn that the rug flickers that is because there are two of them there.