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Topic title - Mod conversion requests

https://sureai.net/forum/viewtopic.php?t=3280

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Re: Mod conversion requests - by NehrimFan
Posted: 30.09.2010 16:41
TheHawk wrote:
Totally agree with post above. Pervert! Plenty of mods out there already, plus plenty of animated porn sites if thats what you need.
fair enough, I'm not ashamed of it. Someone had to ask because I can't be the only one looking for it. :wink:
Re: Mod conversion requests - by Pyryp
Posted: 01.10.2010 08:57
Androktone wrote:
Pyryp wrote:
You can use HGEC and all others without conversion.
Yes, HGEC doesn't need conversion because it contains only meshes and textures but that doesn't mean all other similar modifications work the same. For instance, Robert's Male Body Replacer has also an .esp file, which needs change of its master.

I also recommend Ozmo's High Rez Skin Textures for HGEC, including also textures for Ren's Mystic Elves used for Nehrim's Half-Aeterna.
Those are easy to convert. Converting bodybuilder body took me approx 2min.
Re: Mod conversion requests - by revol
Posted: 02.10.2010 23:45
Can somebody PLEASE convert DZ Auto Harvest?

http://www.tesnexus.com/downloads/file.php?id=17984
Re: Mod conversion requests - by Lisnpuppy
Posted: 03.10.2010 02:01
revol wrote:
Can somebody PLEASE convert DZ Auto Harvest?

http://www.tesnexus.com/downloads/file.php?id=17984
I am not sure how easy that would be. It cant be done with the normal method of just converting the esp. I believe due to some changes made to Nehrim that it would have to be re-scripted. There are several I would love to get work (i can get some OBSE mods to work great, others nope) like the multiple carry sack mod and Egress.

I can not script but hopefully someone that can will look at a few of these OBSE mods to see how complicated or not it would be to make them work. :)
Re: Mod conversion requests - by revol
Posted: 03.10.2010 02:44
I was desperate enough that I did it myself.

http://dl.dropbox.com/u/11544191/DZ_Auto_Harvest.esp

But! This thing can overwhelm your pack very easily.. especially if you come in contact with a pumpkin patch! So I fixed compatibility for a mod that changes your encumbrance.

http://dl.dropbox.com/u/11544191/WeightLifter.esp

Instead of 8 per strength stat, this does 50. My pack enc. is over 2000 points now, instead of 400.

Then, after playing for a few minutes, I realized that this is far beyond broken. It seems it just keeps harvesting the same thing. I have over 1000 green caps now.
Re: Mod conversion requests - by revol
Posted: 03.10.2010 02:45
Dunno how I made two posts.
Re: Mod conversion requests - by Elfizz
Posted: 04.10.2010 15:14
Could the Quiet Feet mod be adapted for Nehrim?
Re: Mod conversion requests - by Chasm
Posted: 04.10.2010 16:08
Quiet feet works by replacing sound files, it can be used without adaptation.
Re: Mod conversion requests - by Meren
Posted: 04.10.2010 19:33
Hi all

Just wondering if anyone would be able to knock up an ESP to get Chocolate Elves into Nehrim.

http://www.tesnexus.com/downloads/file.php?id=18247

I'd be ever so greatful, really I would.


Hopefully waiting, Meren.
Re: Mod conversion requests - by micalov
Posted: 04.10.2010 23:14
Try that, quick edit in tes4edit and CS, for chocalate elves, balanced to match Nehrim races but no NPC reactions setup, for the latest version of English Nehrim.

Just install chocalte elves the normal way and activate the ESP after Nehrim English.(dont install/activate the default race ESP's)

ps. its not been tested in game but should work fine, same way added a few custom races. If theres a problem just whine :P
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