Hello guys!
First of all, a huge THANK YOU for the AddOn! I really enjoyed playing Nehrim again.
I hav 2 questions, though:
1. Is the Shaft to the Sanctum in the Nexus Halls the end? I couldn't find any lever to bring the lift up.
2. Will the Sanctum be surrounded by that ice shield forever? Is there a way/quest to go back there?
Thanks,
Neela
A huge thanks and some questions :)
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Magier
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I can't asnwer your first question I am struggling too on that part.
Second question: Probably not and why would you? The sanctum was plundered and everyone was killed by Chancellor Barateon's soldiers. There is nothing left there. A good substitute is the Mountain Monastery but it's a bit further into the main quest line.
Second question: Probably not and why would you? The sanctum was plundered and everyone was killed by Chancellor Barateon's soldiers. There is nothing left there. A good substitute is the Mountain Monastery but it's a bit further into the main quest line.
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Schicksalsknechter
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Neela, I'm stuck in the same place in Nexus. Have you been able to start the Shadow God quest? The quest marker points a Zerobilon, but when I get to the worldspace, it seems to point to one of the globes that is high up on the wall.
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QA Lead
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The sanctum is not supposed to be ever reachable. Nevertheless this can be modded out. Whoever does this should disable the NPCs and probably replace the int cells by half-destroyed versions thereof (the latter is the hardest part, of course).
The Shadow God quest has nothing to do with Zerobilon. I hope all buggy quest markers have been fixed by 1.5.0.7.
The Shadow God quest has nothing to do with Zerobilon. I hope all buggy quest markers have been fixed by 1.5.0.7.
Kaninchen, Foljek. Kaninchen...
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Schicksalsknechter
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I think 1.5.0.8 solved the problem as the Conjuration book is now in English, and when I set that as the active quest, I only see about 6 quest markers, which I assume are where more books are to be found. Thanks, SureAI for all the work on the translations and fixing the bugs so quickly!
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