Conjuration is... underwhelming
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After playing around with conjuration I have figured out that damage dealt by summoned creatures decreases EP gained. Moreover, if summoned creature fights an enemy and kills it without my help, I get absolutely no experience! It means that this interesting magic school is an option only if you want to sacrifice your experience (and I guess not a lot of players want this), whereas summoning stronger creatures which deal more damage will decrease experience gain even more.
Is there some way to fix it? If you could create a quick fix to make damage dealt by summoned creatures count for EP calculation, it would be amazing! 
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Stefanie
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Helping opponents is also a reward, so you have less work. I think doing it differently in Nehrim's current configuration could be difficult.
PS: For example, conventional traps help you without getting EP for your opponents.
It's a little different in Enderal
PS: For example, conventional traps help you without getting EP for your opponents.
It's a little different in Enderal
Archäologin und Mumiensammlerin? ja
, alte Spiele grabe ich gerne wieder aus. Zumindest die, die es Wert sind, nicht vergessen zu werden.
Enderal-Support: Bitte lese zuerst (DE) , please read first (EN)
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