suggestions for Enderal

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ibbeebee
Schwertmeister
Schwertmeister
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Registriert: 01.10.2010 13:41
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These were some changes I would have liked to see in Nehrim & it's way to late for that but maybe the new game

Things I would like to see in Enderal

Reduced clutter in all settlements & ownership by the settlement.
For instance it should not be possible to steal that bow in the first outpost this is a far flung outpost of empire they would not have hard to come by resources laying about like that.

To compensate more money & clutter on Corpses in the starter Dungeon & a slightly better starter weapon perhaps.
For instance on the corpses of the other invitees, why not a little more gold, a decent weapon & or a mortar & pestle, who would go out into this world without one?
More Loot in Caves & Outlaw bases why wouldn’t the big criminal organisation have supplies of gold, food & weapons.
Alchemy equipment & rare ingredients could be placed in the bases of renegade Mages.
No stealing from farmers, or at least make it stealing, guard dogs on farms maybe really formidable ones, this is a dangerous world.
Home made potions should have a really low value & be less effective than store brought ones.
After all, the store brought ones are made by professional Alchemists; to compensate the store brought ones could be really powerful.
A cure disease potion costs over 200 gold & once you find a few ingredients of cure disease is totally worthless, it maybe worth removing player made cure disease potions from the world, maybe place some on corpses to compensate.
All spells that have a single value, like unlock or cure disease could become rare or non existent. Cure disease should be something that works slowly a little bit at a time getting a disease should have penalties attached so that there is a point to resist disease potions. As it is now one plant root & it’s all over, maybe as this is a medieval world a pilgrimage would be another way to cure disease.
As I haven't even played Skyrim yet this is being very presumptuous of me but I'm in the process of setting up another play through of Nehrim & saw this small list I had made back in 2011. I would also love the levelling to be more like the small mod I made for Nehrim
http://www.nexusmods.com/oblivion/mods/38191/? Regards Beebee
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