A GERMANIC FEEL, AND A GOOD ONE!
Verfasst: 22.09.2011 19:52
Besides the obvious, that it was a German team that created this masterpiece and of course, it`s in German, there is a very Germanic feel to this game that puts it far above any other RPG. First, the general theme running through the storyline concerning predestination versus free will, with Fate thrown into the mix reminds me strongly of Wagnerian opera, especially the monumental four-opera cycle, "Der Ring des Nibelungen." I can almost hear the "Ride Of The Valkryies" thundering through some of the grander scenes, while Kim`s unspoken love for the player`s character could be considered to be along the lines of "Tannhäuser." Also, the works and ideas of Friedrich Nietzsche seem to be woven into the tale. Nietzsche spoke of "the death of God", (the Light-Born), the "will to power", (an ordinary man willing to fight the Gods), and the "Übermensch", or "Over-Human", (NOT Superman as many have thought), Over-Human here referring to the Shadow-God that ***SPOILER*** the player eventually becomes. On a totally different note, the architecture and landscape are quintessentially Germanic. The overall Gothic feel to the structures, the houses, etc. seem to come right out of the German heartland, while the landscapes feel more European, mountainous and diverse than Oblivion ever did. (Of course, it`s called Bethesda because they are in Bethesda, Maryland, USA, which is pretty much what the majority of Oblivion looks like, lol). So, am I full of crap, or does any of this make sense?