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Information - Addon

Verfasst: 09.03.2011 08:33
von Neela64
Hi!

First, thanks for this cool mod!

Second: I just started to play Nehrim now, but I've read on the Wiki that there will be an addon that wil continue the storyline...
So my questions are: -Is that really true?
- Does anybody know something new about it?

(Sorry for my english.) :D

Re: Information - Addon

Verfasst: 16.03.2011 20:00
von Halb-elf
Yes that´s true!
But the most informations are in German...

Re: Information - Addon

Verfasst: 17.03.2011 08:10
von Neela64
Thanks, then it's time to use the translator :D

(My german is not good yet)

Re: Information - Addon

Verfasst: 18.03.2011 12:56
von brandon2u
first, even other language forms SureAi has been very quiet lately.

most recent update:
addon still in progress... continuation from 'fate edge' ending... including addiontal 'perks' and/or abililties.

below is the addon 'plot' roughly translated (possible end game spoiler for those that have not finished 'at fates edge')
[+]
Few weeks after the sudden disappearance Narathzul Arantheals before approximately a half year, shortly after Arantheal had pleases the old chancellor Barateon, was appointed in Erothin the noble Dorian Van Boddenbruuk, husband of the countess Antoinette Boddenbruuk, through a referendum to the new chancellor. Dorian Van Boddenbruuk is therefore the first, legitimately democratically selected Volkrsrepräsentant that began ever in Nehrim its service. The first office actions existed therein to receive negotiations with the cities Cahbeat and Ostian, which connected following Erothin to the military alliance. The so newly stood parliamentary group the "ring" carries the name. For the first time for innumerable years seemed entered in Nehrim a kind of peace to be. Based on the strong Zerstöung of the other, former person empires, the ring became now the last large bastion of humanity on Vyn. Yet entirely Vyn does not see the future positively toward. The order, a parliamentary group dead believed after Arantheal, reported back with the frightening message when it announced, that the magic seems to become on Nehrim more weakly and are many magicians no longer in the Stande to cause magic. All powerful magicians on Vyn sense this reduction and hurry out of all corners of the world into the mountain cloister in Nehrim in order to go the possible causes on the reason. In one, the magicians are certain however: That the disappearance of the magic no natural causes has...

Re: Information - Addon

Verfasst: 23.03.2011 11:49
von kassandra
Hi!

I've read that you're starting to play Nehrim. The information about an Addon on Wiki.. I hope it's not confusing? Nehrim's main story is complete and finished. Do not worry that you might get an incomplete game, it's not true :-) The story in Nehrim is a beautifully crafted masterpiece.

What about the release?

Verfasst: 24.03.2011 22:03
von Andrea95
When this addon will be released, do you think? I finished the main quest two weeks ago and I would really like to play the continuation of it. Because it's a fantastic RPG. And in my opinion, Oblivion should be called 'Total Conversion of Nehrim', not the contrary.

Re: What about the release?

Verfasst: 25.03.2011 19:38
von Gradash
Andrea95 hat geschrieben:
When this addon will be released, do you think? I finished the main quest two weeks ago and I would really like to play the continuation of it. Because it's a fantastic RPG. And in my opinion, Oblivion should be called 'Total Conversion of Nehrim', not the contrary.
I totally agree with you.

Oblivion is light years below the Nehrim.

The Bathesta should resign his entire staff and hire the SureAI, I'm too afraid to let me down a lot with Skyrim, all thanks to Nehrim.

heheheheheheh

Re: Information - Addon

Verfasst: 27.03.2011 12:20
von Neela64
Thanks, guys! :D

I finished the main quest about... 10 minutes ago. And WOW! Just WOW!

And a huge thanks for the translation! :)

Re: Information - Addon

Verfasst: 03.04.2011 20:30
von Andrea95
@Gradash
Well, the thing is- I think Oblivion is not a bad game, because it has got a good storyline, and also the "background" ones are nice (sorry if "background" is not the most appropriate word to use, but I'm Italian and I thought it was). But Nehrim has got many more things: in Oblivion you couldn't forge your own weapons, but in Nehrim you can; there were almost no animals in Oblivion, but in Nehrim there are; and so on... Nehrim is plenty of details, some very tiny, some bigger, which make that world really more concrete than Oblivion. This demonstrates that all begins from the little things. So, I think that Nehrim will be better and better if the Team is helped by all us fans.
[+]
And a big help could be given about making a not so unhappy ending. KIM, I MISS YOU! :lol:

Re: Information - Addon

Verfasst: 03.04.2011 22:10
von Gradash
Andrea95 hat geschrieben:
@Gradash
Well, the thing is- I think Oblivion is not a bad game, because it has got a good storyline, and also the "background" ones are nice (sorry if "background" is not the most appropriate word to use, but I'm Italian and I thought it was). But Nehrim has got many more things: in Oblivion you couldn't forge your own weapons, but in Nehrim you can; there were almost no animals in Oblivion, but in Nehrim there are; and so on... Nehrim is plenty of details, some very tiny, some bigger, which make that world really more concrete than Oblivion. This demonstrates that all begins from the little things. So, I think that Nehrim will be better and better if the Team is helped by all us fans.
[+]
And a big help could be given about making a not so unhappy ending. KIM, I MISS YOU! :lol:
I did not say Oblivion has a bad history, but he's a bad game.
A good story in my opinion does not hold a good game, really the story is good (many cliches and predictable story.)

For the game to read the book was very good for example.
But with 200 hours of gameplay, three types of dungeons, without any advanced system, side quests rare, 6 kinds of enemies.

This makes a repetitive game.

To get an idea, to be some interesting area to be visited you will need the Mod Extended Landscapes.

Thousands of bugs, repetitive statements without any detail what to do to assess, in short, is a sloppy game.

I am so afraid of Skyrim, to tell the truth.
If the team that made ​​Skyrim be the same as Oblivion, we have a great chance of having a bad game that can be improved only with mods.

But I hope not, that's a good game, because I do not conssegui reach the end of Oblivion.