Nehrim and Wieldable torches
Verfasst: 13.08.2019 08:45
I encountered an issue, if I use the wieldable torches mod, every script in nehrim is prevented from running if I'm holding the "weapon torch" provided by the mod.
If I prevent the light world object from spawning, everything works fine.
I tried tampering with the script, to see if pausing it for a bit would help running things smoothly, but to no avail.
ORIGINAL SCRIPT
http://freetexthost.com/z4rynkvnud
TAMPERED SCRIPT (added a timer)
http://freetexthost.com/rocytvzhwx
Maybe the .Moveto Player command causes this, or maybe it's the presence of the light object? I'm confused
Can somebody please help me?
If I prevent the light world object from spawning, everything works fine.
I tried tampering with the script, to see if pausing it for a bit would help running things smoothly, but to no avail.
ORIGINAL SCRIPT
http://freetexthost.com/z4rynkvnud
TAMPERED SCRIPT (added a timer)
http://freetexthost.com/rocytvzhwx
Maybe the .Moveto Player command causes this, or maybe it's the presence of the light object? I'm confused
Can somebody please help me?