Nehrim and Wieldable torches

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Registriert: 04.08.2019 11:18

I encountered an issue, if I use the wieldable torches mod, every script in nehrim is prevented from running if I'm holding the "weapon torch" provided by the mod.
If I prevent the light world object from spawning, everything works fine.
I tried tampering with the script, to see if pausing it for a bit would help running things smoothly, but to no avail.


TAMPERED SCRIPT (added a timer)

Maybe the .Moveto Player command causes this, or maybe it's the presence of the light object? I'm confused

Can somebody please help me?
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