Enderal Black Light Parts 2 can't progress 

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Sir Cumminstein
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Hi Enderal Team, first I would like to say that the game is really good and engaging. I can't stop playing. But unfortunately, I have not been able to progress on a particular quest. In Black Lights part 2 after talking with the Corek guy, nothing happens. Arantheal is just standing there doing nothing. I've tried searching on reddit, steam and even in this forum but nothing seems to fix the problem. So here's my save file. Maybe you can check it?

Oh and here's my mod list:
RaceMenu
Engarde
Engarde Pre-generated patch for vanilla Enderal
KS Hairdos - Renewal
Quick Light

Thanks in advance! Please let me know if there's something wrong on my part.
Dateianhänge
Save 379 - Andrew Heartland 60.30.03.rar
.ess and .skse file
(1.92 MiB) 46-mal heruntergeladen
Stefanie
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Hello Sir Cumminstein

Unfortunately, you have sent us a rather old save (with Calia to "old Dothylgrad").
But we need a current save and possibly a 2nd save just before the attack by the Nehrimese.

PS:
What you can try yourself would be to load an older save and try again and / or disable the mods.
Sir Cumminstein
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Oh shoot! I don't have the attack before Nehrimese save file anymore cos I overwrite every time I save. Guess I'll have to start all over again? :? Thanks for replying tho.
Stefanie
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don't rely only on autosave/quicksave, but often save with different manual saves as well

Cross my fingers for you
Sir Cumminstein
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Hello! I just found out that the save file I sent you is an old backed up save and that wasn't what I intend to send. My bad. Here is the actual save file that I was supposed to send. Sorry my brain stopped working back then lol. And thanks in advance!
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Save 602 - Andrew Ark South Quarter 98.11.13.rar
(2.31 MiB) 54-mal heruntergeladen
Stefanie
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Hello Sir Cumminstein
with us the Save goes, we test however always without Mod's
It can also happen that one of the NPC is not exactly at the place where he should be.
Then it helps in most cases that you just move a little, or reloading. (also see if the NPC doesn't get stuck somewhere on the obstacles)
This can rarely happen with the SkyrimEngine.

Of course, the error can also be triggered by a mod or its combination, in this case test all mod's deactivate or individually, until the Faulty was found.

PS: I could also send you a saved game after the harbor, but that would be without your mod.
Sir Cumminstein
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Yes, that would be great! Can I reactivate the mods with your save file? Or do I have to continue the game without it?
Stefanie
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I have not analyzed the mods, I can not answer this completely, so without guarantee.
(for mods we can not give support, we always recommend a game without extra mod))
- Quick Light should work
- KS Hairdos could make you not have your usual hair anymore
- RaceMenu might fix your hair problems, but I never used it myself
- Engarde and Engarde Pre-generated I do not know, so no statement
My save is still at the port, you just have to use the teleport scroll.

But if you want to keep all mod, I would first try to solve the problem by own movement, so without my save.
Dateianhänge
Save 603 - Andrew Herzland 98.35.13.zip
after the closing of the Haven gates
(2.89 MiB) 50-mal heruntergeladen
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