Phasmalist - Equipping a talisman does nothing

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Krado
Bettler
Bettler
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Registriert: 10.06.2021 23:31


Ran in an issue with the phasmalist where if I equip a talisman, it does not "equip" the apparition.
As in, i cannot manifest it and if I got on a phasmalist workbench, i cannot access the apparition attribute, equipment and the "vurrently equip" option. When click on them, the UI flash off for a sec and then come back with no changes.
I have a few mods i was using but even removing them does not change this issue.
I spawn a talisman and got the same result (to test if the talisman created with a mod was broken).

I'd welcome any suggestions because I have quite a number of hours invested in this game and I'd really like to add the apparitions to my characters (plays as melee and it's getting quite rough hehe).
urst
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Schöpfer
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hi, welcome to the forum!

that does read like a mod issue - often scripts get remain get left behind and remain active when the mod gets disabled,
sometimes even when the mod gets uninstalled.
are you using a mod manager that might interfere in any way? (can't really help you there, just throw you that suggestion)

please let Steam verify your game files

if that doesn't work a complete reinstall might be in order :/
uninstall Enderal via Steam, then delete the following folders manually (the folder names are either "Enderal" or "Enderal Special Edition",
depending on the version)
(you can copy and paste the first two paths)
%USERPROFILE%\AppData\Local\Enderal (Mod Settings)
%USERPROFILE%\Documents\My games\Enderal (settings and savegames - back those up somewhere)
...\Steam\SteamApps\common\Enderal (game installation folder)

hope that helps, good luck :)
Krado
Bettler
Bettler
Beiträge: 5
Registriert: 10.06.2021 23:31


Well I did a clean install with no mods as suggested.
Work fine with a new game (takes ages to get to Riverville haha). But with my ongoing game it still does the same thing :(
Even better, if I enable the few mods I had, the issue is not present with the new game I created. Looks like something went wonky with my old save.
Guess this save is doomed to not use the phasmalist.

I've included a copy of that save, mods removed, in case someone feel like poking around in it :)
urst
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ah, sorry to hear that :(

(the save needs the *.ess file too)
Krado
Bettler
Bettler
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Registriert: 10.06.2021 23:31


Oops, my bad.
Here's the one with the skse AND the ess.
Dateianhänge
Saves.rar
(3.89 MiB) 5-mal heruntergeladen
Zuletzt geändert von Krado am 14.06.2021 17:04, insgesamt 1-mal geändert.
urst
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hey i hate to tell you that, but i think you forgot something :dumb:
Krado
Bettler
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Registriert: 10.06.2021 23:31


Ah, must have click post before it was uploaded. It should be in the post now.
Stefanie
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Hello Krado
Phasmalistmus is unfortunately destroyed in your save, because of changes that were unfortunately saved in the save.
We can no longer correct this, maybe the mod creator knows more?
Which mod had you used to do this?
Krado
Bettler
Bettler
Beiträge: 5
Registriert: 10.06.2021 23:31


Ah well this is sad, but I guess it happen.

The mods I used in this save were :
- Storeable Phasmalist Talismans (which is the most likely candidate for corrupting it altough it should only remove the quest marker of the talismants).
- Iharvest for enderal SE
- Kellerwerkstatt am Markt - Market Place Basement Workshop
- Enderal Amnesia Shrine (Skill - Stat - Memory reset)
- Enderal favorite menu
- Enderal Tracking Tool SE

But since I started a new game and added the same mods to it and the phasmalist was still working, I'm thinking the issue might be less mod related and maybe just a glitch that got created with a save that I never noticed.

I'm happy to provide any details that you want if you want to investigate this more, but if it's busted, well it's busted. I'll chalk that up under "shit happen" and carry on haha

I do appreciate you two taking time to look at my issue tough, a second (or third) set of eyes is always appreciated :)
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